Added Ogg Vorbis support

This commit is contained in:
Grayson Riffe (Laptop) 2021-10-21 01:42:50 -05:00
parent cdea6c4b64
commit 0559415e5b
30 changed files with 1033 additions and 63 deletions

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@ -2,17 +2,21 @@
#include "MainState.h"
int main(int argc, char* argv[]) {
nf::Config conf = { 1280, 720, false, "Example Game"};
nf::Application app(conf);
//app.setWindowIcon(...);
// app.setWindowCursor(...);
//New scope to test Application destructor
{
nf::Config conf = { 1280, 720, false, "Example Game" };
nf::Application app(conf);
//app.setWindowIcon(...);
// app.setWindowCursor(...);
//Has to be on the heap for some reason
MainState* test = new MainState;
app.addState(test, "Main State");
app.setDefaultState("Main State");
//Has to be on the heap for some reason
MainState* test = new MainState;
app.addState(test, "Main State");
app.setDefaultState("Main State");
app.run();
app.run();
}
return 0;
}

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@ -21,6 +21,9 @@ void MainState::onEnter() {
sound.create(ap["sound.wav"]);
sound.setEntity(test);
sound2.create(ap["test.ogg"]);
sound2.setVolume(3.0);
sound2.setEntity(test);
for (int x = 0; x < 10; x++) {
for (int y = 0; y < 10; y++) {
@ -60,18 +63,23 @@ void MainState::update(double deltaTime) {
offset -= 2.0 * deltaTime;
test.setRotation(0.0, 0.0, -offset * 20.0);
light.setPosition(nf::Vec3(std::sin(circle) * 10.0, 5.0, std::cos(circle) * 10.0));
test.setPosition(nf::Vec3(std::sin(circle) * 10.0, 5.0, std::cos(circle) * 10.0));
circle += 2.0 * deltaTime;
text.setText("FPS: " + std::to_string(app->getFPS()));
if (button.isClicked())
app->changeState("Main State");
if (button2.isClicked() || app->isKeyPressed(NFI_SPACE))
sound.play(true);
if (app->isKeyPressed(NFI_O))
if (button2.isClicked() || app->isKeyPressed(NFI_SPACE))
sound.play();
if (app->isKeyPressed(NFI_M))
sound2.play();
if (app->isKeyPressed(NFI_O)) {
sound.stop();
sound2.stop();
}
if (app->isKeyPressed(NFI_ESCAPE))
app->quit();

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@ -23,6 +23,7 @@ private:
nf::Cubemap cm;
nf::Sound sound;
nf::Sound sound2;
double circle;

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@ -112,7 +112,7 @@ int main(int argc, char* argv[]) {
CreateCompressor(COMPRESS_ALGORITHM_XPRESS_HUFF, NULL, &cHandle);
std::set<std::string> extensions;
extensions.insert({ "shader", "obj", "png", "jpg", "ttf", "wav" });
extensions.insert({ "shader", "obj", "png", "jpg", "ttf", "wav", "ogg" });
unsigned int dirCount = 0;
const std::filesystem::path workingDir = std::filesystem::current_path();

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@ -67,10 +67,10 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>glew32s.lib;opengl32.lib;freetype.lib;xaudio2.lib;Cabinet.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>glew32s.lib;opengl32.lib;freetype.lib;xaudio2.lib;Cabinet.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
<Lib>
<AdditionalLibraryDirectories>$(ProjectDir)dep\lib\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(ProjectDir)dep\lib\Shared;$(ProjectDir)dep\lib\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalOptions>/ignore:4006 %(AdditionalOptions)</AdditionalOptions>
</Lib>
<ProjectReference>
@ -96,10 +96,10 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<Lib>
<AdditionalDependencies>glew32s.lib;opengl32.lib;freetype.lib;xaudio2.lib;Cabinet.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>glew32s.lib;opengl32.lib;freetype.lib;xaudio2.lib;Cabinet.lib;libogg.lib;libvorbis.lib;libvorbisfile.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Lib>
<Lib>
<AdditionalLibraryDirectories>$(ProjectDir)dep\lib\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(ProjectDir)dep\lib\Shared;$(ProjectDir)dep\lib\$(Configuration);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalOptions>/ignore:4006 %(AdditionalOptions)</AdditionalOptions>
</Lib>
<ProjectReference>

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@ -0,0 +1,209 @@
/********************************************************************
* *
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 *
* by the Xiph.Org Foundation http://www.xiph.org/ *
* *
********************************************************************
function: toplevel libogg include
********************************************************************/
#ifndef _OGG_H
#define _OGG_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stddef.h>
#include <ogg/os_types.h>
typedef struct {
void *iov_base;
size_t iov_len;
} ogg_iovec_t;
typedef struct {
long endbyte;
int endbit;
unsigned char *buffer;
unsigned char *ptr;
long storage;
} oggpack_buffer;
/* ogg_page is used to encapsulate the data in one Ogg bitstream page *****/
typedef struct {
unsigned char *header;
long header_len;
unsigned char *body;
long body_len;
} ogg_page;
/* ogg_stream_state contains the current encode/decode state of a logical
Ogg bitstream **********************************************************/
typedef struct {
unsigned char *body_data; /* bytes from packet bodies */
long body_storage; /* storage elements allocated */
long body_fill; /* elements stored; fill mark */
long body_returned; /* elements of fill returned */
int *lacing_vals; /* The values that will go to the segment table */
ogg_int64_t *granule_vals; /* granulepos values for headers. Not compact
this way, but it is simple coupled to the
lacing fifo */
long lacing_storage;
long lacing_fill;
long lacing_packet;
long lacing_returned;
unsigned char header[282]; /* working space for header encode */
int header_fill;
int e_o_s; /* set when we have buffered the last packet in the
logical bitstream */
int b_o_s; /* set after we've written the initial page
of a logical bitstream */
long serialno;
long pageno;
ogg_int64_t packetno; /* sequence number for decode; the framing
knows where there's a hole in the data,
but we need coupling so that the codec
(which is in a separate abstraction
layer) also knows about the gap */
ogg_int64_t granulepos;
} ogg_stream_state;
/* ogg_packet is used to encapsulate the data and metadata belonging
to a single raw Ogg/Vorbis packet *************************************/
typedef struct {
unsigned char *packet;
long bytes;
long b_o_s;
long e_o_s;
ogg_int64_t granulepos;
ogg_int64_t packetno; /* sequence number for decode; the framing
knows where there's a hole in the data,
but we need coupling so that the codec
(which is in a separate abstraction
layer) also knows about the gap */
} ogg_packet;
typedef struct {
unsigned char *data;
int storage;
int fill;
int returned;
int unsynced;
int headerbytes;
int bodybytes;
} ogg_sync_state;
/* Ogg BITSTREAM PRIMITIVES: bitstream ************************/
extern void oggpack_writeinit(oggpack_buffer *b);
extern int oggpack_writecheck(oggpack_buffer *b);
extern void oggpack_writetrunc(oggpack_buffer *b,long bits);
extern void oggpack_writealign(oggpack_buffer *b);
extern void oggpack_writecopy(oggpack_buffer *b,void *source,long bits);
extern void oggpack_reset(oggpack_buffer *b);
extern void oggpack_writeclear(oggpack_buffer *b);
extern void oggpack_readinit(oggpack_buffer *b,unsigned char *buf,int bytes);
extern void oggpack_write(oggpack_buffer *b,unsigned long value,int bits);
extern long oggpack_look(oggpack_buffer *b,int bits);
extern long oggpack_look1(oggpack_buffer *b);
extern void oggpack_adv(oggpack_buffer *b,int bits);
extern void oggpack_adv1(oggpack_buffer *b);
extern long oggpack_read(oggpack_buffer *b,int bits);
extern long oggpack_read1(oggpack_buffer *b);
extern long oggpack_bytes(oggpack_buffer *b);
extern long oggpack_bits(oggpack_buffer *b);
extern unsigned char *oggpack_get_buffer(oggpack_buffer *b);
extern void oggpackB_writeinit(oggpack_buffer *b);
extern int oggpackB_writecheck(oggpack_buffer *b);
extern void oggpackB_writetrunc(oggpack_buffer *b,long bits);
extern void oggpackB_writealign(oggpack_buffer *b);
extern void oggpackB_writecopy(oggpack_buffer *b,void *source,long bits);
extern void oggpackB_reset(oggpack_buffer *b);
extern void oggpackB_writeclear(oggpack_buffer *b);
extern void oggpackB_readinit(oggpack_buffer *b,unsigned char *buf,int bytes);
extern void oggpackB_write(oggpack_buffer *b,unsigned long value,int bits);
extern long oggpackB_look(oggpack_buffer *b,int bits);
extern long oggpackB_look1(oggpack_buffer *b);
extern void oggpackB_adv(oggpack_buffer *b,int bits);
extern void oggpackB_adv1(oggpack_buffer *b);
extern long oggpackB_read(oggpack_buffer *b,int bits);
extern long oggpackB_read1(oggpack_buffer *b);
extern long oggpackB_bytes(oggpack_buffer *b);
extern long oggpackB_bits(oggpack_buffer *b);
extern unsigned char *oggpackB_get_buffer(oggpack_buffer *b);
/* Ogg BITSTREAM PRIMITIVES: encoding **************************/
extern int ogg_stream_packetin(ogg_stream_state *os, ogg_packet *op);
extern int ogg_stream_iovecin(ogg_stream_state *os, ogg_iovec_t *iov,
int count, long e_o_s, ogg_int64_t granulepos);
extern int ogg_stream_pageout(ogg_stream_state *os, ogg_page *og);
extern int ogg_stream_pageout_fill(ogg_stream_state *os, ogg_page *og, int nfill);
extern int ogg_stream_flush(ogg_stream_state *os, ogg_page *og);
extern int ogg_stream_flush_fill(ogg_stream_state *os, ogg_page *og, int nfill);
/* Ogg BITSTREAM PRIMITIVES: decoding **************************/
extern int ogg_sync_init(ogg_sync_state *oy);
extern int ogg_sync_clear(ogg_sync_state *oy);
extern int ogg_sync_reset(ogg_sync_state *oy);
extern int ogg_sync_destroy(ogg_sync_state *oy);
extern int ogg_sync_check(ogg_sync_state *oy);
extern char *ogg_sync_buffer(ogg_sync_state *oy, long size);
extern int ogg_sync_wrote(ogg_sync_state *oy, long bytes);
extern long ogg_sync_pageseek(ogg_sync_state *oy,ogg_page *og);
extern int ogg_sync_pageout(ogg_sync_state *oy, ogg_page *og);
extern int ogg_stream_pagein(ogg_stream_state *os, ogg_page *og);
extern int ogg_stream_packetout(ogg_stream_state *os,ogg_packet *op);
extern int ogg_stream_packetpeek(ogg_stream_state *os,ogg_packet *op);
/* Ogg BITSTREAM PRIMITIVES: general ***************************/
extern int ogg_stream_init(ogg_stream_state *os,int serialno);
extern int ogg_stream_clear(ogg_stream_state *os);
extern int ogg_stream_reset(ogg_stream_state *os);
extern int ogg_stream_reset_serialno(ogg_stream_state *os,int serialno);
extern int ogg_stream_destroy(ogg_stream_state *os);
extern int ogg_stream_check(ogg_stream_state *os);
extern int ogg_stream_eos(ogg_stream_state *os);
extern void ogg_page_checksum_set(ogg_page *og);
extern int ogg_page_version(const ogg_page *og);
extern int ogg_page_continued(const ogg_page *og);
extern int ogg_page_bos(const ogg_page *og);
extern int ogg_page_eos(const ogg_page *og);
extern ogg_int64_t ogg_page_granulepos(const ogg_page *og);
extern int ogg_page_serialno(const ogg_page *og);
extern long ogg_page_pageno(const ogg_page *og);
extern int ogg_page_packets(const ogg_page *og);
extern void ogg_packet_clear(ogg_packet *op);
#ifdef __cplusplus
}
#endif
#endif /* _OGG_H */

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@ -0,0 +1,158 @@
/********************************************************************
* *
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2002 *
* by the Xiph.Org Foundation http://www.xiph.org/ *
* *
********************************************************************
function: Define a consistent set of types on each platform.
********************************************************************/
#ifndef _OS_TYPES_H
#define _OS_TYPES_H
/* make it easy on the folks that want to compile the libs with a
different malloc than stdlib */
#define _ogg_malloc malloc
#define _ogg_calloc calloc
#define _ogg_realloc realloc
#define _ogg_free free
#if defined(_WIN32)
# if defined(__CYGWIN__)
# include <stdint.h>
typedef int16_t ogg_int16_t;
typedef uint16_t ogg_uint16_t;
typedef int32_t ogg_int32_t;
typedef uint32_t ogg_uint32_t;
typedef int64_t ogg_int64_t;
typedef uint64_t ogg_uint64_t;
# elif defined(__MINGW32__)
# include <sys/types.h>
typedef short ogg_int16_t;
typedef unsigned short ogg_uint16_t;
typedef int ogg_int32_t;
typedef unsigned int ogg_uint32_t;
typedef long long ogg_int64_t;
typedef unsigned long long ogg_uint64_t;
# elif defined(__MWERKS__)
typedef long long ogg_int64_t;
typedef unsigned long long ogg_uint64_t;
typedef int ogg_int32_t;
typedef unsigned int ogg_uint32_t;
typedef short ogg_int16_t;
typedef unsigned short ogg_uint16_t;
# else
# if defined(_MSC_VER) && (_MSC_VER >= 1800) /* MSVC 2013 and newer */
# include <stdint.h>
typedef int16_t ogg_int16_t;
typedef uint16_t ogg_uint16_t;
typedef int32_t ogg_int32_t;
typedef uint32_t ogg_uint32_t;
typedef int64_t ogg_int64_t;
typedef uint64_t ogg_uint64_t;
# else
/* MSVC/Borland */
typedef __int64 ogg_int64_t;
typedef __int32 ogg_int32_t;
typedef unsigned __int32 ogg_uint32_t;
typedef unsigned __int64 ogg_uint64_t;
typedef __int16 ogg_int16_t;
typedef unsigned __int16 ogg_uint16_t;
# endif
# endif
#elif (defined(__APPLE__) && defined(__MACH__)) /* MacOS X Framework build */
# include <sys/types.h>
typedef int16_t ogg_int16_t;
typedef u_int16_t ogg_uint16_t;
typedef int32_t ogg_int32_t;
typedef u_int32_t ogg_uint32_t;
typedef int64_t ogg_int64_t;
typedef u_int64_t ogg_uint64_t;
#elif defined(__HAIKU__)
/* Haiku */
# include <sys/types.h>
typedef short ogg_int16_t;
typedef unsigned short ogg_uint16_t;
typedef int ogg_int32_t;
typedef unsigned int ogg_uint32_t;
typedef long long ogg_int64_t;
typedef unsigned long long ogg_uint64_t;
#elif defined(__BEOS__)
/* Be */
# include <inttypes.h>
typedef int16_t ogg_int16_t;
typedef uint16_t ogg_uint16_t;
typedef int32_t ogg_int32_t;
typedef uint32_t ogg_uint32_t;
typedef int64_t ogg_int64_t;
typedef uint64_t ogg_uint64_t;
#elif defined (__EMX__)
/* OS/2 GCC */
typedef short ogg_int16_t;
typedef unsigned short ogg_uint16_t;
typedef int ogg_int32_t;
typedef unsigned int ogg_uint32_t;
typedef long long ogg_int64_t;
typedef unsigned long long ogg_uint64_t;
#elif defined (DJGPP)
/* DJGPP */
typedef short ogg_int16_t;
typedef int ogg_int32_t;
typedef unsigned int ogg_uint32_t;
typedef long long ogg_int64_t;
typedef unsigned long long ogg_uint64_t;
#elif defined(R5900)
/* PS2 EE */
typedef long ogg_int64_t;
typedef unsigned long ogg_uint64_t;
typedef int ogg_int32_t;
typedef unsigned ogg_uint32_t;
typedef short ogg_int16_t;
#elif defined(__SYMBIAN32__)
/* Symbian GCC */
typedef signed short ogg_int16_t;
typedef unsigned short ogg_uint16_t;
typedef signed int ogg_int32_t;
typedef unsigned int ogg_uint32_t;
typedef long long int ogg_int64_t;
typedef unsigned long long int ogg_uint64_t;
#elif defined(__TMS320C6X__)
/* TI C64x compiler */
typedef signed short ogg_int16_t;
typedef unsigned short ogg_uint16_t;
typedef signed int ogg_int32_t;
typedef unsigned int ogg_uint32_t;
typedef long long int ogg_int64_t;
typedef unsigned long long int ogg_uint64_t;
#else
# include <ogg/config_types.h>
#endif
#endif /* _OS_TYPES_H */

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@ -0,0 +1,242 @@
/********************************************************************
* *
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2001 *
* by the Xiph.Org Foundation https://xiph.org/ *
********************************************************************
function: libvorbis codec headers
********************************************************************/
#ifndef _vorbis_codec_h_
#define _vorbis_codec_h_
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
#include <ogg/ogg.h>
typedef struct vorbis_info{
int version;
int channels;
long rate;
/* The below bitrate declarations are *hints*.
Combinations of the three values carry the following implications:
all three set to the same value:
implies a fixed rate bitstream
only nominal set:
implies a VBR stream that averages the nominal bitrate. No hard
upper/lower limit
upper and or lower set:
implies a VBR bitstream that obeys the bitrate limits. nominal
may also be set to give a nominal rate.
none set:
the coder does not care to speculate.
*/
long bitrate_upper;
long bitrate_nominal;
long bitrate_lower;
long bitrate_window;
void *codec_setup;
} vorbis_info;
/* vorbis_dsp_state buffers the current vorbis audio
analysis/synthesis state. The DSP state belongs to a specific
logical bitstream ****************************************************/
typedef struct vorbis_dsp_state{
int analysisp;
vorbis_info *vi;
float **pcm;
float **pcmret;
int pcm_storage;
int pcm_current;
int pcm_returned;
int preextrapolate;
int eofflag;
long lW;
long W;
long nW;
long centerW;
ogg_int64_t granulepos;
ogg_int64_t sequence;
ogg_int64_t glue_bits;
ogg_int64_t time_bits;
ogg_int64_t floor_bits;
ogg_int64_t res_bits;
void *backend_state;
} vorbis_dsp_state;
typedef struct vorbis_block{
/* necessary stream state for linking to the framing abstraction */
float **pcm; /* this is a pointer into local storage */
oggpack_buffer opb;
long lW;
long W;
long nW;
int pcmend;
int mode;
int eofflag;
ogg_int64_t granulepos;
ogg_int64_t sequence;
vorbis_dsp_state *vd; /* For read-only access of configuration */
/* local storage to avoid remallocing; it's up to the mapping to
structure it */
void *localstore;
long localtop;
long localalloc;
long totaluse;
struct alloc_chain *reap;
/* bitmetrics for the frame */
long glue_bits;
long time_bits;
long floor_bits;
long res_bits;
void *internal;
} vorbis_block;
/* vorbis_block is a single block of data to be processed as part of
the analysis/synthesis stream; it belongs to a specific logical
bitstream, but is independent from other vorbis_blocks belonging to
that logical bitstream. *************************************************/
struct alloc_chain{
void *ptr;
struct alloc_chain *next;
};
/* vorbis_info contains all the setup information specific to the
specific compression/decompression mode in progress (eg,
psychoacoustic settings, channel setup, options, codebook
etc). vorbis_info and substructures are in backends.h.
*********************************************************************/
/* the comments are not part of vorbis_info so that vorbis_info can be
static storage */
typedef struct vorbis_comment{
/* unlimited user comment fields. libvorbis writes 'libvorbis'
whatever vendor is set to in encode */
char **user_comments;
int *comment_lengths;
int comments;
char *vendor;
} vorbis_comment;
/* libvorbis encodes in two abstraction layers; first we perform DSP
and produce a packet (see docs/analysis.txt). The packet is then
coded into a framed OggSquish bitstream by the second layer (see
docs/framing.txt). Decode is the reverse process; we sync/frame
the bitstream and extract individual packets, then decode the
packet back into PCM audio.
The extra framing/packetizing is used in streaming formats, such as
files. Over the net (such as with UDP), the framing and
packetization aren't necessary as they're provided by the transport
and the streaming layer is not used */
/* Vorbis PRIMITIVES: general ***************************************/
extern void vorbis_info_init(vorbis_info *vi);
extern void vorbis_info_clear(vorbis_info *vi);
extern int vorbis_info_blocksize(vorbis_info *vi,int zo);
extern void vorbis_comment_init(vorbis_comment *vc);
extern void vorbis_comment_add(vorbis_comment *vc, const char *comment);
extern void vorbis_comment_add_tag(vorbis_comment *vc,
const char *tag, const char *contents);
extern char *vorbis_comment_query(vorbis_comment *vc, const char *tag, int count);
extern int vorbis_comment_query_count(vorbis_comment *vc, const char *tag);
extern void vorbis_comment_clear(vorbis_comment *vc);
extern int vorbis_block_init(vorbis_dsp_state *v, vorbis_block *vb);
extern int vorbis_block_clear(vorbis_block *vb);
extern void vorbis_dsp_clear(vorbis_dsp_state *v);
extern double vorbis_granule_time(vorbis_dsp_state *v,
ogg_int64_t granulepos);
extern const char *vorbis_version_string(void);
/* Vorbis PRIMITIVES: analysis/DSP layer ****************************/
extern int vorbis_analysis_init(vorbis_dsp_state *v,vorbis_info *vi);
extern int vorbis_commentheader_out(vorbis_comment *vc, ogg_packet *op);
extern int vorbis_analysis_headerout(vorbis_dsp_state *v,
vorbis_comment *vc,
ogg_packet *op,
ogg_packet *op_comm,
ogg_packet *op_code);
extern float **vorbis_analysis_buffer(vorbis_dsp_state *v,int vals);
extern int vorbis_analysis_wrote(vorbis_dsp_state *v,int vals);
extern int vorbis_analysis_blockout(vorbis_dsp_state *v,vorbis_block *vb);
extern int vorbis_analysis(vorbis_block *vb,ogg_packet *op);
extern int vorbis_bitrate_addblock(vorbis_block *vb);
extern int vorbis_bitrate_flushpacket(vorbis_dsp_state *vd,
ogg_packet *op);
/* Vorbis PRIMITIVES: synthesis layer *******************************/
extern int vorbis_synthesis_idheader(ogg_packet *op);
extern int vorbis_synthesis_headerin(vorbis_info *vi,vorbis_comment *vc,
ogg_packet *op);
extern int vorbis_synthesis_init(vorbis_dsp_state *v,vorbis_info *vi);
extern int vorbis_synthesis_restart(vorbis_dsp_state *v);
extern int vorbis_synthesis(vorbis_block *vb,ogg_packet *op);
extern int vorbis_synthesis_trackonly(vorbis_block *vb,ogg_packet *op);
extern int vorbis_synthesis_blockin(vorbis_dsp_state *v,vorbis_block *vb);
extern int vorbis_synthesis_pcmout(vorbis_dsp_state *v,float ***pcm);
extern int vorbis_synthesis_lapout(vorbis_dsp_state *v,float ***pcm);
extern int vorbis_synthesis_read(vorbis_dsp_state *v,int samples);
extern long vorbis_packet_blocksize(vorbis_info *vi,ogg_packet *op);
extern int vorbis_synthesis_halfrate(vorbis_info *v,int flag);
extern int vorbis_synthesis_halfrate_p(vorbis_info *v);
/* Vorbis ERRORS and return codes ***********************************/
#define OV_FALSE -1
#define OV_EOF -2
#define OV_HOLE -3
#define OV_EREAD -128
#define OV_EFAULT -129
#define OV_EIMPL -130
#define OV_EINVAL -131
#define OV_ENOTVORBIS -132
#define OV_EBADHEADER -133
#define OV_EVERSION -134
#define OV_ENOTAUDIO -135
#define OV_EBADPACKET -136
#define OV_EBADLINK -137
#define OV_ENOSEEK -138
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif

View File

@ -0,0 +1,205 @@
/********************************************************************
* *
* THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE. *
* USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS *
* GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
* IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING. *
* *
* THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007 *
* by the Xiph.Org Foundation https://xiph.org/ *
* *
********************************************************************
function: stdio-based convenience library for opening/seeking/decoding
********************************************************************/
#ifndef _OV_FILE_H_
#define _OV_FILE_H_
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
#include <stdio.h>
#include "codec.h"
/* The function prototypes for the callbacks are basically the same as for
* the stdio functions fread, fseek, fclose, ftell.
* The one difference is that the FILE * arguments have been replaced with
* a void * - this is to be used as a pointer to whatever internal data these
* functions might need. In the stdio case, it's just a FILE * cast to a void *
*
* If you use other functions, check the docs for these functions and return
* the right values. For seek_func(), you *MUST* return -1 if the stream is
* unseekable
*/
typedef struct {
size_t (*read_func) (void *ptr, size_t size, size_t nmemb, void *datasource);
int (*seek_func) (void *datasource, ogg_int64_t offset, int whence);
int (*close_func) (void *datasource);
long (*tell_func) (void *datasource);
} ov_callbacks;
#ifndef OV_EXCLUDE_STATIC_CALLBACKS
/* a few sets of convenient callbacks, especially for use under
* Windows where ov_open_callbacks() should always be used instead of
* ov_open() to avoid problems with incompatible crt.o version linking
* issues. */
static int _ov_header_fseek_wrap(FILE *f,ogg_int64_t off,int whence){
if(f==NULL)return(-1);
#ifdef __MINGW32__
return fseeko64(f,off,whence);
#elif defined (_WIN32)
return _fseeki64(f,off,whence);
#else
return fseek(f,off,whence);
#endif
}
/* These structs below (OV_CALLBACKS_DEFAULT etc) are defined here as
* static data. That means that every file which includes this header
* will get its own copy of these structs whether it uses them or
* not unless it #defines OV_EXCLUDE_STATIC_CALLBACKS.
* These static symbols are essential on platforms such as Windows on
* which several different versions of stdio support may be linked to
* by different DLLs, and we need to be certain we know which one
* we're using (the same one as the main application).
*/
static ov_callbacks OV_CALLBACKS_DEFAULT = {
(size_t (*)(void *, size_t, size_t, void *)) fread,
(int (*)(void *, ogg_int64_t, int)) _ov_header_fseek_wrap,
(int (*)(void *)) fclose,
(long (*)(void *)) ftell
};
static ov_callbacks OV_CALLBACKS_NOCLOSE = {
(size_t (*)(void *, size_t, size_t, void *)) fread,
(int (*)(void *, ogg_int64_t, int)) _ov_header_fseek_wrap,
(int (*)(void *)) NULL,
(long (*)(void *)) ftell
};
static ov_callbacks OV_CALLBACKS_STREAMONLY = {
(size_t (*)(void *, size_t, size_t, void *)) fread,
(int (*)(void *, ogg_int64_t, int)) NULL,
(int (*)(void *)) fclose,
(long (*)(void *)) NULL
};
static ov_callbacks OV_CALLBACKS_STREAMONLY_NOCLOSE = {
(size_t (*)(void *, size_t, size_t, void *)) fread,
(int (*)(void *, ogg_int64_t, int)) NULL,
(int (*)(void *)) NULL,
(long (*)(void *)) NULL
};
#endif
#define NOTOPEN 0
#define PARTOPEN 1
#define OPENED 2
#define STREAMSET 3
#define INITSET 4
typedef struct OggVorbis_File {
void *datasource; /* Pointer to a FILE *, etc. */
int seekable;
ogg_int64_t offset;
ogg_int64_t end;
ogg_sync_state oy;
/* If the FILE handle isn't seekable (eg, a pipe), only the current
stream appears */
int links;
ogg_int64_t *offsets;
ogg_int64_t *dataoffsets;
long *serialnos;
ogg_int64_t *pcmlengths; /* overloaded to maintain binary
compatibility; x2 size, stores both
beginning and end values */
vorbis_info *vi;
vorbis_comment *vc;
/* Decoding working state local storage */
ogg_int64_t pcm_offset;
int ready_state;
long current_serialno;
int current_link;
double bittrack;
double samptrack;
ogg_stream_state os; /* take physical pages, weld into a logical
stream of packets */
vorbis_dsp_state vd; /* central working state for the packet->PCM decoder */
vorbis_block vb; /* local working space for packet->PCM decode */
ov_callbacks callbacks;
} OggVorbis_File;
extern int ov_clear(OggVorbis_File *vf);
extern int ov_fopen(const char *path,OggVorbis_File *vf);
extern int ov_open(FILE *f,OggVorbis_File *vf,const char *initial,long ibytes);
extern int ov_open_callbacks(void *datasource, OggVorbis_File *vf,
const char *initial, long ibytes, ov_callbacks callbacks);
extern int ov_test(FILE *f,OggVorbis_File *vf,const char *initial,long ibytes);
extern int ov_test_callbacks(void *datasource, OggVorbis_File *vf,
const char *initial, long ibytes, ov_callbacks callbacks);
extern int ov_test_open(OggVorbis_File *vf);
extern long ov_bitrate(OggVorbis_File *vf,int i);
extern long ov_bitrate_instant(OggVorbis_File *vf);
extern long ov_streams(OggVorbis_File *vf);
extern long ov_seekable(OggVorbis_File *vf);
extern long ov_serialnumber(OggVorbis_File *vf,int i);
extern ogg_int64_t ov_raw_total(OggVorbis_File *vf,int i);
extern ogg_int64_t ov_pcm_total(OggVorbis_File *vf,int i);
extern double ov_time_total(OggVorbis_File *vf,int i);
extern int ov_raw_seek(OggVorbis_File *vf,ogg_int64_t pos);
extern int ov_pcm_seek(OggVorbis_File *vf,ogg_int64_t pos);
extern int ov_pcm_seek_page(OggVorbis_File *vf,ogg_int64_t pos);
extern int ov_time_seek(OggVorbis_File *vf,double pos);
extern int ov_time_seek_page(OggVorbis_File *vf,double pos);
extern int ov_raw_seek_lap(OggVorbis_File *vf,ogg_int64_t pos);
extern int ov_pcm_seek_lap(OggVorbis_File *vf,ogg_int64_t pos);
extern int ov_pcm_seek_page_lap(OggVorbis_File *vf,ogg_int64_t pos);
extern int ov_time_seek_lap(OggVorbis_File *vf,double pos);
extern int ov_time_seek_page_lap(OggVorbis_File *vf,double pos);
extern ogg_int64_t ov_raw_tell(OggVorbis_File *vf);
extern ogg_int64_t ov_pcm_tell(OggVorbis_File *vf);
extern double ov_time_tell(OggVorbis_File *vf);
extern vorbis_info *ov_info(OggVorbis_File *vf,int link);
extern vorbis_comment *ov_comment(OggVorbis_File *vf,int link);
extern long ov_read_float(OggVorbis_File *vf,float ***pcm_channels,int samples,
int *bitstream);
extern long ov_read_filter(OggVorbis_File *vf,char *buffer,int length,
int bigendianp,int word,int sgned,int *bitstream,
void (*filter)(float **pcm,long channels,long samples,void *filter_param),void *filter_param);
extern long ov_read(OggVorbis_File *vf,char *buffer,int length,
int bigendianp,int word,int sgned,int *bitstream);
extern int ov_crosslap(OggVorbis_File *vf1,OggVorbis_File *vf2);
extern int ov_halfrate(OggVorbis_File *vf,int flag);
extern int ov_halfrate_p(OggVorbis_File *vf);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif

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@ -20,7 +20,7 @@ namespace nf {
Log("Creating NF application");
Log("Width: " + std::to_string(m_currentConfig.width) + ", Height: " + std::to_string(m_currentConfig.height) + ", Fullscreen: " + std::to_string(m_currentConfig.fullscreen) + ", Title: " + m_currentConfig.title);
if (getApp() != nullptr)
if (getApp(true) != nullptr)
Error("Cannot create two NF Application objects!");
setApp(this);
m_hInst = GetModuleHandle(NULL);
@ -29,7 +29,7 @@ namespace nf {
int x = 0;
int y = 0;
calculateNewWindowPos(x, y);
m_window = CreateWindowEx(NULL, m_wclassName, toWide(m_currentConfig.title), WS_OVERLAPPED | WS_SYSMENU | WS_MINIMIZEBOX, x, y, windowSize.right, windowSize.bottom, NULL, NULL, m_hInst, NULL);
m_window = CreateWindowEx(NULL, m_wclassName, toWide(m_currentConfig.title).data(), WS_OVERLAPPED | WS_SYSMENU | WS_MINIMIZEBOX, x, y, windowSize.right, windowSize.bottom, NULL, NULL, m_hInst, NULL);
m_defaultWindowStyle = GetWindowLong(m_window, GWL_STYLE);
SetProp(m_window, L"App", this);
if (m_currentConfig.fullscreen) toggleFullscreen();
@ -126,7 +126,7 @@ namespace nf {
}
//TODO: Throughly test this
void Application::changeConfig(const Config& in) {
SetWindowText(m_window, toWide(in.title));
SetWindowText(m_window, toWide(in.title).data());
bool temp = m_currentConfig.fullscreen;
m_currentConfig = in;
if (in.fullscreen != temp)
@ -186,7 +186,9 @@ namespace nf {
return Vec2(m_mouseX, m_mouseY);
}
Application* Application::getApp() {
Application* Application::getApp(bool first) {
if (!currentApp && !first)
Error("No Application has been created yet!");
return currentApp;
}
@ -284,8 +286,8 @@ namespace nf {
#ifdef _DEBUG
SetThreadDescription(GetCurrentThread(), L"Main Engine Thread");
#endif
m_sIntro = new IntroGamestate;
m_currentState = m_sIntro;
Gamestate* sIntro = new IntroGamestate;
m_currentState = sIntro;
m_audio = new AudioEngine(this);
m_renderer = new Renderer(this);
m_currentState->setup(this);
@ -320,6 +322,7 @@ namespace nf {
m_audio->stopAllSounds();
m_currentState->onExit();
m_currentState->cleanup();
delete sIntro;
delete m_audio;
delete m_renderer;
}

View File

@ -186,7 +186,7 @@ namespace nf {
m_assets[assetName] = font;
continue;
}
if (extension == "wav") {
if (extension == "ogg" || extension == "wav") {
ASound* sound = new ASound;
sound->data = new char[assetSize];
std::memcpy(sound->data, &assetContents[0], assetSize);

View File

@ -81,8 +81,12 @@ namespace nf {
float az[20] = { 0 };
emitter.pChannelAzimuths = az;
XAUDIO2_FILTER_PARAMETERS filter = { LowPassFilter, 1.0, 1.0 };
XAUDIO2_VOICE_STATE state;
Vec3 temp;
XAUDIO2_VOICE_STATE state;
XAUDIO2_VOICE_DETAILS details;
m_masterVoice->GetVoiceDetails(&details);
unsigned int outChannels = details.InputChannels;
x3dSettings.DstChannelCount = outChannels;
while (m_threadRunning) {
if (m_isActive && Application::getApp()->getCurrentState()->isRunning()) {
@ -94,7 +98,7 @@ namespace nf {
//Stop all sounds if requested
if (m_clear)
clearSounds();
stopAllSounds();
//Update sounds
for (SoundData& curr : m_sounds) {
@ -134,13 +138,12 @@ namespace nf {
int ch = curr.format->Format.nChannels;
emitter.ChannelCount = ch;
x3dSettings.SrcChannelCount = ch;
x3dSettings.DstChannelCount = ch;
emitter.Position = X3DAUDIO_VECTOR((float)temp.x, (float)temp.y, (float)-temp.z);
X3DAudioCalculate(x3d, &listener, &emitter, X3DAUDIO_CALCULATE_MATRIX | X3DAUDIO_CALCULATE_DOPPLER | X3DAUDIO_CALCULATE_LPF_DIRECT | X3DAUDIO_CALCULATE_REVERB, &x3dSettings);
float temp2 = matrix[1];
matrix[1] = matrix[2];
matrix[2] = temp2;
curr.voice->SetOutputMatrix(m_masterVoice, ch, ch, matrix);
curr.voice->SetOutputMatrix(m_masterVoice, ch, outChannels, matrix);
curr.voice->SetFrequencyRatio(x3dSettings.DopplerFactor);
filter.Frequency = 2.0f * std::sinf(X3DAUDIO_PI / 6.0f * x3dSettings.LPFDirectCoefficient);
curr.voice->SetFilterParameters(&filter);
@ -149,7 +152,7 @@ namespace nf {
//Delete all finished sounds from the list
for (size_t i = 0; i < m_sounds.size(); i++) {
if (m_sounds[i].finished) {
if (m_sounds[i].finished && m_sounds[i].voice) {
m_sounds[i].voice->Stop();
m_sounds[i].voice->FlushSourceBuffers();
m_sounds[i].voice->DestroyVoice();
@ -161,7 +164,7 @@ namespace nf {
}
//Cleanup
clearSounds();
stopAllSounds();
m_masterVoice->DestroyVoice();
}
@ -178,10 +181,6 @@ namespace nf {
}
void AudioEngine::stopAllSounds() {
m_clear = true;
}
void AudioEngine::clearSounds() {
m_clear = false;
for (SoundData& curr : m_sounds) {
if (curr.start) continue;

View File

@ -16,8 +16,8 @@ namespace nf {
void IntroGamestate::update(double deltaTime) {
static unsigned int frame = 0;
frame++;
if (frame < 10) return;
if (frame == 10)
if (frame < 5) return;
if (frame == 5)
m_start = std::chrono::steady_clock::now();
std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now();

View File

@ -1,10 +1,85 @@
#include "Sound.h"
#include "vorbis/vorbisfile.h"
#include "Application.h"
#include "Assets.h"
#include "Entity.h"
namespace nf {
#pragma region Ogg File Loading
struct oggFileMem {
char* data;
int size;
size_t pointer;
};
size_t v_read(void* out, size_t sizeofByte, size_t toRead, void* in) {
oggFileMem* file = (oggFileMem*)in;
if (file == nullptr) return -1;
size_t actual, left = file->size - file->pointer;
if ((toRead * sizeofByte) < left)
actual = toRead * sizeofByte;
else
actual = left;
if (actual) {
std::memcpy(out, (char*)file->data + file->pointer, actual);
file->pointer += actual;
}
return actual;
}
int v_seek(void* in, ogg_int64_t offset, int origin) {
oggFileMem* file = (oggFileMem*)in;
if (file == nullptr) return -1;
switch (origin) {
case SEEK_SET: {
ogg_int64_t actual;
if (file->size >= offset)
actual = offset;
else
actual = file->size;
file->pointer = actual;
break;
}
case SEEK_CUR: {
int left = file->size - (int)file->pointer;
ogg_int64_t actual;
if (offset < left)
actual = offset;
else
actual = left;
file->pointer += actual;
break;
}
case SEEK_END: {
file->pointer = file->size + 1;
break;
}
}
return 0;
}
int v_close(void* in) {
return 0;
}
long v_tell(void* in) {
oggFileMem* file = (oggFileMem*)in;
if (file == nullptr) return -1;
return (long)file->pointer;
}
#pragma endregion
Sound::Sound() :
m_constructed(false),
m_volume(1.0f),
@ -26,27 +101,85 @@ namespace nf {
if ((sound = dynamic_cast<ASound*>(soundAsset)) == nullptr)
Error("Non-sound asset passed to Sound::create!");
std::string data(sound->data, sound->size);
if (data.find("RIFF") == std::string::npos)
size_t dataSize;
if (data.find("OggS") == 0)
dataSize = loadOGG(data);
else if (data.find("RIFF") == 0)
dataSize = loadWAV(data);
else
Error("Sound asset not of correct format!");
unsigned int fileSize = *(unsigned int*)&data[4];
size_t fmtPos;
if ((fmtPos = data.find("fmt")) == std::string::npos)
Error("Sound asset not of correct format!");
std::memcpy(&m_format, &data[fmtPos + 8], 16);
size_t dataPos;
if ((dataPos = data.find("data")) == std::string::npos)
Error("Sound asset not of correct m_format!");
unsigned int dataSize = *(unsigned int*)&data[dataPos + 4];
m_buffer = new unsigned char[dataSize];
std::memcpy(m_buffer, &data[dataPos + 8], dataSize);
m_xBuffer.pAudioData = m_buffer;
m_xBuffer.AudioBytes = dataSize;
m_xBuffer.pAudioData = (unsigned char*)m_buffer;
m_xBuffer.AudioBytes = (unsigned int)dataSize;
m_xBuffer.Flags = XAUDIO2_END_OF_STREAM;
if (!Application::getApp()->getCurrentState()->isRunning())
Application::getApp()->getCurrentState()->m_nfObjects.push_back(this);
}
size_t Sound::loadOGG(std::string& data) {
m_format.Format.cbSize = sizeof(m_format.Format);
size_t pos = data.find("vorbis") + 10;
m_format.Format.nChannels = data[pos];
m_format.Format.wBitsPerSample = 16;
pos++;
m_format.Format.nSamplesPerSec = *(unsigned int*)&data[pos];
m_format.Format.nAvgBytesPerSec = m_format.Format.nSamplesPerSec * m_format.Format.nChannels * 2;
m_format.Format.nBlockAlign = m_format.Format.nChannels * 2;
m_format.Format.wFormatTag = 1;
OggVorbis_File file;
oggFileMem memFile;
memFile.pointer = 0;
memFile.size = (int)data.size();
memFile.data = &data[0];
ov_callbacks callbacks;
callbacks.read_func = v_read;
callbacks.seek_func = v_seek;
callbacks.close_func = v_close;
callbacks.tell_func = v_tell;
int open = ov_open_callbacks(&memFile, &file, nullptr, 0, callbacks);
char* buff = new char[65536 * 1000];
int stream = 0;
int read = 1;
size_t size = 0;
while (read) {
read = ov_read(&file, buff + size, 4096, 0, 2, 1, &stream);
size += read;
}
ov_clear(&file);
m_buffer = new char[size];
for (unsigned int i = 0; i < size; i++)
m_buffer[i] = buff[i];
delete[] buff;
return size;
}
size_t Sound::loadWAV(std::string& data) {
unsigned int fileSize = *(unsigned int*)&data[4];
size_t fmtPos;
if ((fmtPos = data.find("fmt")) == std::string::npos)
Error("WAV not of correct format!");
std::memcpy(&m_format, &data[fmtPos + 8], 16);
size_t dataPos;
if ((dataPos = data.find("data")) == std::string::npos)
Error("WAV not of correct m_format!");
unsigned int dataSize = *(unsigned int*)&data[dataPos + 4];
m_buffer = new char[dataSize];
std::memcpy(m_buffer, &data[dataPos + 8], dataSize);
return dataSize;
}
void Sound::setVolume(double volume) {
m_volume = (float)volume;
}

View File

@ -95,6 +95,7 @@ namespace nf {
pixels[i * 4 + 2] = tex[i * 4 + 0];
pixels[i * 4 + 3] = tex[i * 4 + 3];
}
stbi_image_free(tex);
HICON windowIcon = CreateIcon(GetModuleHandle(NULL), width, height, 1, 32, NULL, &pixels[0]);
SendMessage(m_app->getWindow(), WM_SETICON, ICON_BIG, (LPARAM)windowIcon);
SendMessage(m_app->getWindow(), WM_SETICON, ICON_SMALL, (LPARAM)windowIcon);

View File

@ -114,5 +114,6 @@ namespace nf {
Shader::~Shader() {
glDeleteProgram(m_id);
m_uniformLocations.clear();
}
}

View File

@ -56,18 +56,24 @@ namespace nf {
}
#endif
const wchar_t* toWide(const char* in) {
const std::wstring toWide(const char* in) {
unsigned int length = (unsigned int)std::strlen(in) + 1;
wchar_t* out = new wchar_t[length];
MultiByteToWideChar(CP_ACP, NULL, in, -1, out, length);
return out;
std::wstring str(out, length);
delete[] out;
return str;
}
const wchar_t* toWide(const std::string& in) {
const std::wstring toWide(const std::string& in) {
const char* cstr = in.c_str();
unsigned int length = (unsigned int)std::strlen(cstr) + 1;
wchar_t* out = new wchar_t[length];
MultiByteToWideChar(CP_ACP, NULL, cstr, -1, out, length);
return out;
std::wstring str(out, length);
delete[] out;
return str;
}
void writeFile(const std::string& filename, const std::string& in, bool encrypted) {

View File

@ -38,7 +38,7 @@ namespace nf {
void trackMouse(bool track);
void getMouseDiff(int& x, int& y);
Vec2 getMousePos();
static Application* getApp();
static Application* getApp(bool first = false);
void quit();
~Application();
@ -76,7 +76,6 @@ namespace nf {
//Inactive states to potentially be active during the Application's lifetime
//Mapped to const char* to be referenced later in the frontend
std::unordered_map<std::string, Gamestate*> m_states;
Gamestate* m_sIntro;
std::string m_defaultState;
bool m_defaultStateAdded;
Gamestate* m_currentState;

View File

@ -36,8 +36,6 @@ namespace nf {
void stopAllSounds();
~AudioEngine();
private:
void clearSounds();
Application* m_app;
IXAudio2* m_engine;
IXAudio2MasteringVoice* m_masterVoice;

View File

@ -21,13 +21,16 @@ namespace nf {
void destroy() override;
~Sound();
private:
size_t loadOGG(std::string& data);
size_t loadWAV(std::string& data);
bool m_constructed;
float m_volume;
bool m_usePos;
bool m_useEntity;
WAVEFORMATEXTENSIBLE m_format;
XAUDIO2_BUFFER m_xBuffer;
unsigned char* m_buffer;
char* m_buffer;
Entity* m_targetEntity;
Vec3 m_soundPos;
};

View File

@ -36,7 +36,7 @@ __debugbreak();}
#define DEBUGINIT
#define Log(x)
//Shows error dialog with specified message then exits
#define Error(x) {MessageBox(FindWindow(L"NFClass", NULL), toWide(x), L"NF Engine Error", MB_OK | MB_ICONERROR);\
#define Error(x) {MessageBox(FindWindow(L"NFClass", NULL), toWide(x).data(), L"NF Engine Error", MB_OK | MB_ICONERROR);\
std::exit(-1);}
#endif
struct Vec2 {
@ -86,8 +86,8 @@ std::exit(-1);}
double x, y, z;
};
const wchar_t* toWide(const char* in);
const wchar_t* toWide(const std::string& in);
const std::wstring toWide(const char* in);
const std::wstring toWide(const std::string& in);
void writeFile(const std::string& filename, const std::string& in, bool encrypted = false);
std::string readFile(const std::string& filename, bool compressed = false);
}