Added two render layers and the basic rendering pipeline; Fixed fullscreen graphics; No shader re-binding

This commit is contained in:
grayson committed 2021-08-25 02:59:04 -05:00
1 parent e35688373e
commit 1c638bdcb9
12 files changed
+76 -35

No files matched your search

+1 -2
View File
@@ -10,11 +10,10 @@ void MainState::onEnter() {
}
void MainState::update(double deltaTime) {
}
void MainState::render() {
static Renderer& renderer = *m_app->getRenderer();
}
void MainState::onExit() {