Reworked gamestates to reset NF objects when exiting states; Intro state + fading is now based on delta time

This commit is contained in:
grayson committed 2021-09-08 02:09:20 -05:00
1 parent 6e3a576fef
commit 2d3b3653ff
29 files changed
+260 -108

No files matched your search

+3
View File
@@ -146,6 +146,9 @@
<ClInclude Include="src\include\Cubemap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\NFObject.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Natvis Include="NatvisFile.natvis" />