Started work on the debug logger

This commit is contained in:
Grayson Riffe (Laptop) 2021-08-13 15:15:58 -05:00
parent 9094f8c50c
commit 41d043726c
11 changed files with 91 additions and 24 deletions

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@ -97,9 +97,10 @@
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)src\include\;$(SolutionDir)NothinFancy\src\include\</AdditionalIncludeDirectories>
<ObjectFileName>$(IntDir)obj\</ObjectFileName>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
</Link>
@ -113,9 +114,10 @@
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)src\include\;$(SolutionDir)NothinFancy\src\include\</AdditionalIncludeDirectories>
<ObjectFileName>$(IntDir)obj\</ObjectFileName>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -128,9 +130,10 @@
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)src\include\;$(SolutionDir)NothinFancy\src\include\</AdditionalIncludeDirectories>
<ObjectFileName>$(IntDir)obj\</ObjectFileName>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
</Link>
@ -144,9 +147,10 @@
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)src\include\;$(SolutionDir)NothinFancy\src\include\</AdditionalIncludeDirectories>
<ObjectFileName>$(IntDir)obj\</ObjectFileName>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>

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@ -1,7 +1,12 @@
#include "Application.h"
#include "NothinFancy.h"
using namespace nf;
int main(int argc, char* argv[]) {
Config conf = { 1280, 720, false };
Application app(conf);
return 0;
}

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@ -97,6 +97,7 @@
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)src\include\</AdditionalIncludeDirectories>
<ObjectFileName>$(IntDir)obj\</ObjectFileName>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -112,6 +113,7 @@
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)src\include\</AdditionalIncludeDirectories>
<ObjectFileName>$(IntDir)obj\</ObjectFileName>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -127,6 +129,7 @@
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)src\include\</AdditionalIncludeDirectories>
<ObjectFileName>$(IntDir)obj\</ObjectFileName>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -142,6 +145,7 @@
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>$(ProjectDir)src\include\</AdditionalIncludeDirectories>
<ObjectFileName>$(IntDir)obj\</ObjectFileName>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
@ -151,12 +155,14 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\Config.cpp" />
<ClCompile Include="src\include\Application.h" />
<ClCompile Include="src\Application.cpp" />
<ClCompile Include="src\Utility.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\include\Application.h" />
<ClInclude Include="src\include\Config.h" />
<ClInclude Include="src\include\NothinFancy.h" />
<ClInclude Include="src\include\Utility.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

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@ -18,10 +18,7 @@
<ClCompile Include="src\Application.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\include\Application.h">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Config.cpp">
<ClCompile Include="src\Utility.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
@ -29,5 +26,14 @@
<ClInclude Include="src\include\Config.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\NothinFancy.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Utility.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Application.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

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@ -1,7 +1,13 @@
#include "Application.h"
#include "Utility.h"
#include <iostream>
namespace nf {
Application::Application(Config& config) {
DEBUGINIT;
Application::Application(Config& config) :
m_currentConfig(config)
{
std::cin.get();
}
}

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@ -0,0 +1,9 @@
//TODO: Debug logger
//TODO: Argument parser
//TODO: Resource pack reader
#include "Utility.h"
#include "Config.h"
namespace nf {
}

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@ -1,14 +1,14 @@
#pragma once
#include "Config.h"
#include <Windows.h>
namespace nf {
class Application {
public:
Application(Config& conf) {
}
Application(Config& conf);
Application() = delete;
Application(Application& other) = delete;
private:
Config m_currentConfig;
};
}

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@ -1,12 +1,10 @@
#pragma once
namespace nf {
class Config {
struct Config {
public:
Config() {
}
private:
int m_width;
int m_height;
bool m_fullscreen;
};
}

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@ -0,0 +1,5 @@
//Master engine include (Is this even useful?)
#include "Application.h"
#include "Config.h"
#include "Utility.h"

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@ -0,0 +1,28 @@
#pragma once
#include <chrono>
#include <iostream>
namespace nf {
#ifdef _DEBUG
#define __FILENAME__ strrchr(__FILE__, '\\') + 1
#define DEBUGINIT std::chrono::steady_clock::time_point Debug::m_initTime = std::chrono::high_resolution_clock::now();
#define Log(x) Debug::LogImp(x) s
#define Error(x) Debug::ErrorImp(x,__FILENAME__, __LINE__);\
DebugBreak();
class Debug {
private:
static std::chrono::steady_clock::time_point m_initTime;
public:
static void LogImp(char* in);
static void LogImp(std::string& in);
static void ErrorImp(char* in, char* filename, int line);
};
#else
#define DEBUGINIT
#define Log(x)
#define Error(x)
#endif
}