commit 52f9d1c1e41361ba811f0a88904dd5cd6b57611d Author: Grayson Riffe (Laptop) Date: Fri Aug 13 13:14:56 2021 -0500 Initial commit diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..2bce6b8 --- /dev/null +++ b/.gitignore @@ -0,0 +1,4 @@ +.vs/ +bin/ +int/ +*aps \ No newline at end of file diff --git a/notes.txt b/notes.txt new file mode 100644 index 0000000..2a04a7d --- /dev/null +++ b/notes.txt @@ -0,0 +1,36 @@ +---STEM Project--- + +--Ideas-- + +Bullet Hell (3D, but top-down) +Platformer (With a twist) +First Person Adventure (Story driven) + +Something that multiplayer could eventually work with + +--Development Notes-- + +Remember to use tasks (//TODO: ) + +Engine (Name?) "Nothin' Fancy" +Separate project +Namespaced +Debug and log system +NatVis +Command line options +Video options +Alt-Enter +Writing settings to file (Executable directory) +Input +Audio +Game states +Text rendering +UI elements +Resource system and custom format +Read model objs and animations (Is this realistic?) +Layered batch renderer +Lighting? (Or is this part of the game's shaders?) +Multithreading and async tasks (For audio and loading?) + +Figure out format for storing resources OUTSIDE of exe (compressed format?) +And separate tool to write those? \ No newline at end of file