Added gamma correction, Blinn-Phong shading, and normal map support
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# Blender MTL File: 'None'
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# Material Count: 1
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newmtl mat
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Ns 225.000000
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Ka 1.000000 1.000000 1.000000
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Kd 0.800000 0.800000 0.800000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.450000
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d 1.000000
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illum 2
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map_Bump brickwall_normal.jpg
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map_Kd brickwall.jpg
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# Blender v2.93.3 OBJ File: ''
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# www.blender.org
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mtllib normal.mtl
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o Plane_Plane.001
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v -1.000000 -1.000000 -0.000000
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v 1.000000 -1.000000 -0.000000
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v -1.000000 1.000000 0.000000
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v 1.000000 1.000000 0.000000
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vt 1.000000 0.000000
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vt 0.000000 1.000000
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vt 0.000000 0.000000
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vt 1.000000 1.000000
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vn 0.0000 -0.0000 1.0000
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usemtl mat
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s off
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f 2/1/1 3/2/1 1/3/1
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f 2/1/1 4/4/1 3/2/1
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