Fixed threading bug and rewrote syntax of addState
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@@ -17,7 +17,7 @@ namespace nf {
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void setWindowIcon(HANDLE hIcon);
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void setWindowCursor(HCURSOR hCursor);
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void addState(const char* stateName, IGamestate* state);
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void addState(IGamestate* state, const char* stateName);
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void addDefaultState(const char* stateName);
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void changeState(const char* stateName);
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void run();
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