Added an environment to the example game; AssetPack changes
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# Blender MTL File: 'None'
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# Material Count: 1
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newmtl grass
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Ns 225.000000
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Ka 1.000000 1.000000 1.000000
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Kd 0.800000 0.800000 0.800000
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Ks 0.000000 0.000000 0.000000
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Ke 0.000000 0.000000 0.000000
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Ni 1.450000
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d 1.000000
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illum 1
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map_Kd grass.jpg
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