Fixed crash; Added dev screenshot; Added dependencies into repository
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496 files changed
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@@ -52,16 +52,8 @@ void MainState::update(double deltaTime) {
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camera->moveLeft(speed * deltaTime);
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}
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float offset = 0.5f;
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if (app->isKeyHeld(NFI_UP))
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yrot += offset;
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if (app->isKeyHeld(NFI_DOWN))
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yrot -= offset;
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if (app->isKeyHeld(NFI_LEFT))
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xrot += offset;
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if (app->isKeyHeld(NFI_RIGHT))
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xrot -= offset;
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light.setPosition(nf::Vec3(0.0, yrot / 20.0 + 5.0, 0.0));
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light.setPosition(nf::Vec3(std::sin(circle) * 10.0, 5.0, std::cos(circle) * 10.0));
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circle += 2.0 * deltaTime;
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text.setText("FPS: " + std::to_string(app->getFPS()));
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@@ -92,7 +84,7 @@ void MainState::render(nf::Renderer& renderer) {
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void MainState::onExit() {
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Log("MainState onExit!");
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xrot = yrot = 0.0f;
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circle = 0.0;
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entities.clear();
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}
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@@ -24,7 +24,7 @@ private:
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nf::Sound sound;
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float xrot, yrot;
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double circle;
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std::vector<nf::Entity*> entities;
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};
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