Moved over from Win32 resources to purely nfpack; Included primitives and default shader in base.nfpack; Camera fixes
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@@ -9,22 +9,22 @@ v -1.000000 -1.000000 1.000000
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v -1.000000 1.000000 1.000000
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v 1.000000 -1.000000 1.000000
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v 1.000000 1.000000 1.000000
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vt 0.375000 0.003906
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vt 0.625000 0.253906
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vt 0.375000 0.253906
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vt 0.875000 0.750000
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vt 0.625000 0.500000
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vt 0.875000 0.500000
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vt 0.625000 0.750000
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vt 0.375000 0.500000
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vt 0.375000 0.750000
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vt 0.125000 0.500000
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vt 0.375000 0.250000
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vt 0.625000 0.250000
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vt 0.625000 1.000000
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vt 0.625000 0.003906
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vt 0.125000 0.750000
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vt 0.375000 1.000000
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vt 0.375961 -0.006421
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vt 0.880422 0.500500
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vt 0.630422 0.750500
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vt 0.380422 0.500500
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vt 0.380422 0.750500
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vt 0.130422 0.500500
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vt 0.380422 0.250500
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vt 0.630422 0.250500
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vt 0.630422 1.000500
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vt 0.625961 -0.006421
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vt 0.130422 0.750500
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vt 0.380422 1.000500
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s off
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f 2/1 3/2 1/3
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f 4/4 7/5 3/6
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