Moved over from Win32 resources to purely nfpack; Included primitives and default shader in base.nfpack; Camera fixes

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grayson committed 2021-09-01 13:08:21 -05:00
1 parent 48821afd76
commit c0f7634b5f
32 files changed
+5062 -224

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@@ -104,9 +104,6 @@
<ClInclude Include="src\include\Model.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Entity.h">
<Filter>Header Files</Filter>
</ClInclude>
@@ -127,9 +124,4 @@
<None Include="res\defaultShader\vertex.shader" />
<None Include="res\defaultShader\fragment.shader" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="NothinFancy.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>