Switched to x64 and added basic 3D sound
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f422d1d138
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d2604e9edc
30 files changed
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@@ -20,6 +20,7 @@ void MainState::onEnter() {
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cm.create(nf::BaseAssets::cubemap);
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sound.create(ap["sound.wav"]);
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sound.setEntity(test);
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for (int x = 0; x < 10; x++) {
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for (int y = 0; y < 10; y++) {
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@@ -66,7 +67,7 @@ void MainState::update(double deltaTime) {
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if (button.isClicked())
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app->changeState("Main State");
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if (button2.isClicked())
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if (app->isKeyPressed(NFI_SPACE))
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sound.play();
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if (app->isKeyPressed(NFI_ESCAPE))
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