Added Model and default shader; Organization
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@@ -112,6 +112,10 @@
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<ProjectReference>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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</ProjectReference>
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<PostBuildEvent>
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<Command>copy "$(IntDir)$(ProjectName).res" "$(SolutionDir)Game\dep\nf.res"</Command>
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<Message>Copying default NF resources</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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@@ -139,6 +143,10 @@
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<ProjectReference>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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</ProjectReference>
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<PostBuildEvent>
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<Command>copy "$(IntDir)$(ProjectName).res" "$(SolutionDir)Game\dep\nf.res"</Command>
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<Message>Copying default NF resources</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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@@ -162,6 +170,10 @@
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<ProjectReference>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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</ProjectReference>
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<PostBuildEvent>
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<Command>copy "$(IntDir)$(ProjectName).res" "$(SolutionDir)Game\dep\nf.res"</Command>
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<Message>Copying default NF resources</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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@@ -189,12 +201,17 @@
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<ProjectReference>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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</ProjectReference>
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<PostBuildEvent>
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<Command>copy "$(IntDir)$(ProjectName).res" "$(SolutionDir)Game\dep\nf.res"</Command>
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<Message>Copying default NF resources</Message>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="src\Application.cpp" />
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<ClCompile Include="src\Gamestate.cpp" />
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<ClCompile Include="src\IntroGamestate.cpp" />
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<ClCompile Include="src\Renderer\Drawable.cpp" />
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<ClCompile Include="src\Renderer\Drawable\Drawable.cpp" />
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<ClCompile Include="src\Renderer\Drawable\Model.cpp" />
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<ClCompile Include="src\Renderer\IndexBuffer.cpp" />
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<ClCompile Include="src\Renderer\Renderer.cpp" />
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<ClCompile Include="src\Renderer\Shader.cpp" />
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@@ -203,6 +220,7 @@
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<ClCompile Include="src\Utility.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\include\resource.h" />
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<ClInclude Include="src\include\Application.h" />
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<ClInclude Include="src\include\Config.h" />
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<ClInclude Include="src\include\Drawable.h" />
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@@ -210,6 +228,7 @@
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<ClInclude Include="src\include\IndexBuffer.h" />
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<ClInclude Include="src\include\IntroGamestate.h" />
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<ClInclude Include="src\include\Input.h" />
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<ClInclude Include="src\include\Model.h" />
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<ClInclude Include="src\include\NothinFancy.h" />
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<ClInclude Include="src\include\Renderer.h" />
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<ClInclude Include="src\include\Shader.h" />
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@@ -220,6 +239,13 @@
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<ItemGroup>
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<Natvis Include="NatvisFile.natvis" />
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</ItemGroup>
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<ItemGroup>
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<None Include="res\defaultShader\fragment.shader" />
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<None Include="res\defaultShader\vertex.shader" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="NothinFancy.rc" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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