Ambient light can now be set; Code cleanup

This commit is contained in:
grayson committed 2021-11-15 14:05:44 -06:00
1 parent 231ac792d7
commit f884847513
14 files changed
+48 -13

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@@ -22,6 +22,7 @@ uniform Light light[12];
uniform int numberOfLights;
uniform bool isContinued;
uniform float farPlane;
uniform float ambientStrength;
uniform sampler2D gBPos;
uniform sampler2D gBNorm;
@@ -88,7 +89,6 @@ void main() {
float specPower = specTemp.r;
float matSpec = specTemp.g;
float ambientStrength = 0.1f;
vec3 ambient = ambientStrength * matDiff;
if (!isContinued)
color += ambient;