Fixed intro
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parent
d2604e9edc
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@ -75,6 +75,9 @@ namespace nf {
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}
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void Application::run() {
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#ifdef _DEBUG
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SetThreadDescription(GetCurrentThread(), L"Input Thread");
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#endif
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showWindow(true);
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m_running = true;
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MSG msg = { };
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@ -278,6 +281,9 @@ namespace nf {
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}
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void Application::runMainGameThread() {
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#ifdef _DEBUG
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SetThreadDescription(GetCurrentThread(), L"Main Engine Thread");
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#endif
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m_sIntro = new IntroGamestate;
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m_currentState = m_sIntro;
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m_audio = new AudioEngine(this);
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@ -11,10 +11,15 @@ namespace nf {
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m_logoTex.centered(true, true);
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m_text.create("(c) Grayson Riffe 2021", Vec2(0.01, 0.025), Vec3(0.8));
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m_text.setScale(0.6);
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m_start = std::chrono::steady_clock::now();
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}
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void IntroGamestate::update(double deltaTime) {
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static unsigned int frame = 0;
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frame++;
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if (frame < 10) return;
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if (frame == 10)
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m_start = std::chrono::steady_clock::now();
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std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now();
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std::chrono::duration<double, std::ratio<1i64>> dur = now - m_start;
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