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								 Grayson Riffe (Laptop) | 0559415e5b | Added Ogg Vorbis support | 2021-10-21 01:42:50 -05:00 |  | 
			
				
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								 Grayson Riffe (Laptop) | cdea6c4b64 | Added compression to asset packs | 2021-10-18 14:13:53 -05:00 |  | 
			
				
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								 Grayson Riffe (Laptop) | d2604e9edc | Switched to x64 and added basic 3D sound | 2021-10-06 07:46:42 -05:00 |  | 
			
				
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								 Grayson Riffe (Laptop) | 6daa9d8d25 | Added gamma correction, Blinn-Phong shading, and normal map support | 2021-09-16 14:05:42 -05:00 |  | 
			
				
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								 Grayson Riffe (Laptop) | e7cd6d8132 | Added Sound; Only supports WAV for now | 2021-09-16 02:04:18 -05:00 |  | 
			
				
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								 Grayson Riffe (Laptop) | 805a1cef1f | Added clickable buttons; Custom button textures can be specified; Added default cubemap | 2021-09-11 15:33:56 -05:00 |  | 
			
				
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								 Grayson Riffe (Laptop) | cd41123beb | Multiple assets with the same name cannot be added to packs | 2021-09-10 13:00:14 -05:00 |  | 
			
				
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								 Grayson Riffe (Laptop) | 39e0c8e808 | Added the materials system; Any model can have any number of materials with different textures and properties | 2021-09-09 23:18:42 -05:00 |  | 
			
				
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								 Grayson Riffe (Laptop) | 65fd8e89bb | Added UIElement and Text; Custom fonts are supported | 2021-09-01 19:17:24 -05:00 |  | 
			
				
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								 Grayson Riffe (Laptop) | c0f7634b5f | Moved over from Win32 resources to purely nfpack; Included primitives and default shader in base.nfpack; Camera fixes | 2021-09-01 13:08:21 -05:00 |  | 
			
				
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								 Grayson Riffe (Laptop) | 9fcd8240e4 | Added asset loading and OBJ parsing, including indexing | 2021-08-30 21:26:06 -05:00 |  | 
			
				
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								 Grayson Riffe (Laptop) | 995cd5e80a | Wrote the asset pack creator; Encryption no longer needs to be specified in readFile | 2021-08-29 01:02:37 -05:00 |  |