17 Commits

Author SHA1 Message Date
Grayson Riffe (Laptop)
29b3f8627e Added AssetPack and basic assets 2021-08-27 22:37:02 -05:00
Grayson Riffe (Laptop)
933d3f1fe9 Added Texture 2021-08-27 17:41:45 -05:00
Grayson Riffe (Laptop)
5d32976869 Added Entity and transformations with GLM; Minor changes 2021-08-27 01:10:32 -05:00
Grayson Riffe (Laptop)
d74f808a17 Added Model and default shader; Organization 2021-08-26 00:23:56 -05:00
Grayson Riffe (Laptop)
e35688373e Rewrote Gamestate to be a class instead of an interface; Added layers 2021-08-25 02:58:25 -05:00
Grayson Riffe (Laptop)
2f4e0ebfac Added Drawable, rewrote changing states, and organized class definitions and macros 2021-08-24 12:31:15 -05:00
Grayson Riffe (Desktop)
e17d2e283a Rewrote VertexArray to support multiple VBOs; Minor fixes and organization 2021-08-24 01:26:10 -05:00
Grayson Riffe (Laptop)
a9106ee20e Added Shader 2021-08-22 21:40:50 -05:00
Grayson Riffe (Laptop)
f6ffb9f87e Started work on the Renderer and added directory-creating functionality to writeFile 2021-08-20 14:06:03 -05:00
Grayson Riffe (Desktop)
11dc2deb2f Minor updates 2021-08-20 01:47:56 -05:00
Grayson Riffe (Desktop)
a21c24040d Added keyboard and mouse input 2021-08-19 00:48:33 -05:00
Grayson Riffe (Desktop)
15c732be38 Added NatVis file 2021-08-18 20:32:56 -05:00
Grayson Riffe (Laptop)
e540c19860 Added default gamestate and gamestate vectors; Minor fixes and refacorings 2021-08-17 14:07:59 -05:00
Grayson Riffe (Laptop)
94c503f098 Added Gamestate class 2021-08-16 14:24:36 -05:00
Grayson Riffe (Desktop)
2eb8d55a1c Created OpenGL context 2021-08-15 01:22:35 -05:00
Grayson Riffe (Laptop)
41d043726c Started work on the debug logger 2021-08-13 15:15:58 -05:00
Grayson Riffe (Laptop)
9094f8c50c Created solution structure 2021-08-13 13:49:47 -05:00