26 Commits

Author SHA1 Message Date
Grayson Riffe (Laptop)
b4c704f5ec Basic physics with boxes 2021-10-25 00:40:44 -05:00
Grayson Riffe (Laptop)
4d4b6d51ae Started work on GBuffer and the gBuffer shader 2021-09-23 08:02:36 -05:00
Grayson Riffe (Laptop)
e7cd6d8132 Added Sound; Only supports WAV for now 2021-09-16 02:04:18 -05:00
Grayson Riffe (Laptop)
805a1cef1f Added clickable buttons; Custom button textures can be specified; Added default cubemap 2021-09-11 15:33:56 -05:00
Grayson Riffe (Desktop)
2d3b3653ff Reworked gamestates to reset NF objects when exiting states; Intro state + fading is now based on delta time 2021-09-08 02:09:20 -05:00
Grayson Riffe (Desktop)
9158de2f39 Added Cubemap 2021-09-06 01:06:47 -05:00
Grayson Riffe (Laptop)
5c10fdc1a4 Added basic shading and support for up to 100 lights of any color; By default now, states with no lights are dark 2021-09-04 15:51:03 -05:00
Grayson Riffe (Desktop)
dff0d86558 Added UITexture and font caching 2021-09-02 02:21:27 -05:00
Grayson Riffe (Laptop)
65fd8e89bb Added UIElement and Text; Custom fonts are supported 2021-09-01 19:17:24 -05:00
Grayson Riffe (Laptop)
c0f7634b5f Moved over from Win32 resources to purely nfpack; Included primitives and default shader in base.nfpack; Camera fixes 2021-09-01 13:08:21 -05:00
Grayson Riffe (Laptop)
48821afd76 Added Camera and first-person and UI camera types; Added mouse tracking to aid this 2021-09-01 02:04:44 -05:00
Grayson Riffe (Laptop)
29b3f8627e Added AssetPack and basic assets 2021-08-27 22:37:02 -05:00
Grayson Riffe (Laptop)
933d3f1fe9 Added Texture 2021-08-27 17:41:45 -05:00
Grayson Riffe (Laptop)
5d32976869 Added Entity and transformations with GLM; Minor changes 2021-08-27 01:10:32 -05:00
Grayson Riffe (Laptop)
d74f808a17 Added Model and default shader; Organization 2021-08-26 00:23:56 -05:00
Grayson Riffe (Laptop)
e35688373e Rewrote Gamestate to be a class instead of an interface; Added layers 2021-08-25 02:58:25 -05:00
Grayson Riffe (Laptop)
2f4e0ebfac Added Drawable, rewrote changing states, and organized class definitions and macros 2021-08-24 12:31:15 -05:00
Grayson Riffe (Laptop)
a9106ee20e Added Shader 2021-08-22 21:40:50 -05:00
Grayson Riffe (Laptop)
f6ffb9f87e Started work on the Renderer and added directory-creating functionality to writeFile 2021-08-20 14:06:03 -05:00
Grayson Riffe (Desktop)
11dc2deb2f Minor updates 2021-08-20 01:47:56 -05:00
Grayson Riffe (Desktop)
a21c24040d Added keyboard and mouse input 2021-08-19 00:48:33 -05:00
Grayson Riffe (Desktop)
15c732be38 Added NatVis file 2021-08-18 20:32:56 -05:00
Grayson Riffe (Laptop)
e540c19860 Added default gamestate and gamestate vectors; Minor fixes and refacorings 2021-08-17 14:07:59 -05:00
Grayson Riffe (Laptop)
94c503f098 Added Gamestate class 2021-08-16 14:24:36 -05:00
Grayson Riffe (Laptop)
41d043726c Started work on the debug logger 2021-08-13 15:15:58 -05:00
Grayson Riffe (Laptop)
9094f8c50c Created solution structure 2021-08-13 13:49:47 -05:00