/// @ref gtx_component_wise #include <limits> namespace glm{ namespace detail { template<length_t L, typename T, typename floatType, qualifier Q, bool isInteger, bool signedType> struct compute_compNormalize {}; template<length_t L, typename T, typename floatType, qualifier Q> struct compute_compNormalize<L, T, floatType, Q, true, true> { GLM_FUNC_QUALIFIER static vec<L, floatType, Q> call(vec<L, T, Q> const& v) { floatType const Min = static_cast<floatType>(std::numeric_limits<T>::min()); floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max()); return (vec<L, floatType, Q>(v) - Min) / (Max - Min) * static_cast<floatType>(2) - static_cast<floatType>(1); } }; template<length_t L, typename T, typename floatType, qualifier Q> struct compute_compNormalize<L, T, floatType, Q, true, false> { GLM_FUNC_QUALIFIER static vec<L, floatType, Q> call(vec<L, T, Q> const& v) { return vec<L, floatType, Q>(v) / static_cast<floatType>(std::numeric_limits<T>::max()); } }; template<length_t L, typename T, typename floatType, qualifier Q> struct compute_compNormalize<L, T, floatType, Q, false, true> { GLM_FUNC_QUALIFIER static vec<L, floatType, Q> call(vec<L, T, Q> const& v) { return v; } }; template<length_t L, typename T, typename floatType, qualifier Q, bool isInteger, bool signedType> struct compute_compScale {}; template<length_t L, typename T, typename floatType, qualifier Q> struct compute_compScale<L, T, floatType, Q, true, true> { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, floatType, Q> const& v) { floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max()) + static_cast<floatType>(0.5); vec<L, floatType, Q> const Scaled(v * Max); vec<L, T, Q> const Result(Scaled - static_cast<floatType>(0.5)); return Result; } }; template<length_t L, typename T, typename floatType, qualifier Q> struct compute_compScale<L, T, floatType, Q, true, false> { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, floatType, Q> const& v) { return vec<L, T, Q>(vec<L, floatType, Q>(v) * static_cast<floatType>(std::numeric_limits<T>::max())); } }; template<length_t L, typename T, typename floatType, qualifier Q> struct compute_compScale<L, T, floatType, Q, false, true> { GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, floatType, Q> const& v) { return v; } }; }//namespace detail template<typename floatType, length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<L, floatType, Q> compNormalize(vec<L, T, Q> const& v) { GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compNormalize' accepts only floating-point types for 'floatType' template parameter"); return detail::compute_compNormalize<L, T, floatType, Q, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v); } template<typename T, length_t L, typename floatType, qualifier Q> GLM_FUNC_QUALIFIER vec<L, T, Q> compScale(vec<L, floatType, Q> const& v) { GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compScale' accepts only floating-point types for 'floatType' template parameter"); return detail::compute_compScale<L, T, floatType, Q, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v); } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER T compAdd(vec<L, T, Q> const& v) { T Result(0); for(length_t i = 0, n = v.length(); i < n; ++i) Result += v[i]; return Result; } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER T compMul(vec<L, T, Q> const& v) { T Result(1); for(length_t i = 0, n = v.length(); i < n; ++i) Result *= v[i]; return Result; } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER T compMin(vec<L, T, Q> const& v) { T Result(v[0]); for(length_t i = 1, n = v.length(); i < n; ++i) Result = min(Result, v[i]); return Result; } template<length_t L, typename T, qualifier Q> GLM_FUNC_QUALIFIER T compMax(vec<L, T, Q> const& v) { T Result(v[0]); for(length_t i = 1, n = v.length(); i < n; ++i) Result = max(Result, v[i]); return Result; } }//namespace glm