#include "NothinFancy.h" using namespace nf; int main(int argc, char* argv[]) { //TODO: Argument parser Config conf = { 1280, 720, false, "Test"}; Application app(conf); //app.setWindowIcon(...); // app.setWindowCursor(...); //Create game states, load some assets, launch loop that continually updates and renders the current state and switches states when appropriate. app.startLoop(); return 0; }