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grayson/NFRev1
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This repository has been archived on 2025-03-10. You can view files and clone it, but cannot push or open issues or pull requests.
NFRev1/NFPackCreator/AssetBuild/base/shaders
History
Grayson Riffe (Laptop) f422d1d138 Added instanced drawing to the GBuffer
2021-10-01 14:16:47 -05:00
..
shadow
Added instanced drawing to the GBuffer
2021-10-01 14:16:47 -05:00
cubemapFragment.shader
Added clickable buttons; Custom button textures can be specified; Added default cubemap
2021-09-11 15:33:56 -05:00
cubemapVertex.shader
Added Cubemap
2021-09-06 01:06:47 -05:00
fadeFragment.shader
Completed a simple gBuffer
2021-09-24 13:16:20 -05:00
fadeVertex.shader
Finished deferred renderer for now
2021-09-27 14:13:36 -05:00
gBufferFragment.shader
Added instanced drawing to the GBuffer
2021-10-01 14:16:47 -05:00
gBufferVertex.shader
Added instanced drawing to the GBuffer
2021-10-01 14:16:47 -05:00
lightingFragment.shader
Fixed crash; Added dev screenshot; Added dependencies into repository
2021-09-27 23:00:04 -05:00
lightingVertex.shader
Finished deferred renderer for now
2021-09-27 14:13:36 -05:00
textFragment.shader
Set up the intro gamestate; Added opacity and scale controls to UI elements
2021-09-06 03:01:11 -05:00
textVertex.shader
Added UITexture and font caching
2021-09-02 02:21:27 -05:00
uiTextureFragment.shader
Added gamma correction, Blinn-Phong shading, and normal map support
2021-09-16 14:05:42 -05:00
uiTextureVertex.shader
Added UITexture and font caching
2021-09-02 02:21:27 -05:00
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