26 lines
		
	
	
		
			339 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			339 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| #include <vector>
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| #include <Windows.h>
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| 
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| #include "Drawable.h"
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| 
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| namespace nf {
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| 	class Application;
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| 
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| 	class Renderer {
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| 	public:
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| 		Renderer(Application* app);
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| 
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| 		void doFrame();
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| 
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| 		~Renderer();
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| 	private:
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| 		Application* m_app;
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| 
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| 		HDC m_hdc;
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| 		HGLRC m_hglrc;
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| 
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| 		std::vector<Drawable*> m_lGame;
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| 		std::vector<Drawable*> m_lUI;
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| 	};
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| } | 
