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This repository has been archived on 2025-03-10. You can view files and clone it, but cannot push or open issues or pull requests.
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Grayson Riffe (Laptop) 8bb59e7b6c Input can now deduce pressing and holding keys
2021-09-10 12:35:19 -05:00
DevScreenshots
Added the materials system; Any model can have any number of materials with different textures and properties
2021-09-09 23:18:42 -05:00
Game
No longer need to specify an application when creating a game state
2021-09-07 22:35:44 -05:00
NFPackCreator
Added the materials system; Any model can have any number of materials with different textures and properties
2021-09-09 23:18:42 -05:00
NothinFancy
Input can now deduce pressing and holding keys
2021-09-10 12:35:19 -05:00
.gitignore
Added test cubemap and updated notes
2021-09-06 11:34:05 -05:00
notes.txt
Added test cubemap and updated notes
2021-09-06 11:34:05 -05:00
STEMSln.sln
Wrote the asset pack creator; Encryption no longer needs to be specified in readFile
2021-08-29 01:02:37 -05:00
Description
C++ 3D Game Engine
101 MiB
Languages
C++ 71.8%
C 27.9%
GLSL 0.2%
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