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NFRev1/NothinFancy/NothinFancy.vcxproj.filters
2021-08-27 01:10:32 -05:00

117 lines
4.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\Application.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Utility.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\IntroGamestate.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Renderer\VertexBuffer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Renderer\Renderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Renderer\IndexBuffer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Renderer\VertexArray.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Renderer\Shader.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Renderer\Drawable\Drawable.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Gamestate.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Renderer\Drawable\Model.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Renderer\Drawable\Entity.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\include\Config.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\NothinFancy.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Utility.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Application.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Gamestate.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\IntroGamestate.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Input.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Renderer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\VertexBuffer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\IndexBuffer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\VertexArray.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Shader.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Drawable.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Model.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\resource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Entity.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Natvis Include="NatvisFile.natvis" />
</ItemGroup>
<ItemGroup>
<None Include="res\defaultShader\vertex.shader" />
<None Include="res\defaultShader\fragment.shader" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="NothinFancy.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>