Add fullscreen
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@ -1,5 +1,5 @@
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# NF library CMakeLists.txt
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add_library(NothinFancy STATIC "src/Engine.cpp" "src/include/nf.h" "src/pch.h" "src/util.h" "src/util/log.h" "src/util/log.cpp" "src/include/nf/EngineConfig.h" "src/util/util.cpp" "src/util/file.h" "src/util/file.cpp" "src/client/Client.h" "src/client/Client.cpp" "src/client/Window.h" "src/client/Window.cpp")
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add_library(NothinFancy STATIC "src/Engine.cpp" "src/include/nf.h" "src/pch.h" "src/util.h" "src/util/log.h" "src/util/log.cpp" "src/include/nf/config.h" "src/util/util.cpp" "src/util/file.h" "src/util/file.cpp" "src/client/Client.h" "src/client/Client.cpp" "src/client/Window.h" "src/client/Window.cpp")
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# Use C++20
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set_property(TARGET NothinFancy PROPERTY CXX_STANDARD 20)
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@ -1,13 +1,13 @@
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// NF startup
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#include "pch.h"
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#include "nf/EngineConfig.h"
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#include "nf/config.h"
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#include "version.h"
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#include "util.h"
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#include "client/Client.h"
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namespace nf {
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void runEngine(EngineConfig config) {
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void runEngine(ClientConfig config) {
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std::string engineStr = std::format("Nothin' Fancy {}", NFVERSION);
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std::string gameStr = std::format("{} {}", config.appName, config.appVersion);
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NFLog(engineStr);
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@ -18,9 +18,6 @@ namespace nf {
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SetConsoleTitle(std::format("{} Debug Console - {}", engineStr, gameStr).c_str());
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#endif
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// Disable automatic DPI upscaling
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SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
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// Start client
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{
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cli::Client client(config);
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@ -4,9 +4,9 @@
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#include "Client.h"
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namespace nf::cli {
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Client::Client(EngineConfig config)
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: m_currentConfig(config)
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, m_window(1280, 720)
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Client::Client(ClientConfig config)
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: m_config(config)
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, m_window(m_config.display)
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{
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// Setup window and renderer
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}
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@ -1,17 +1,17 @@
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// NF Client class header
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#pragma once
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#include "nf/EngineConfig.h"
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#include "nf/config.h"
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#include "Window.h"
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namespace nf::cli {
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class Client {
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public:
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Client(EngineConfig config);
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Client(ClientConfig config);
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void run();
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private:
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EngineConfig m_currentConfig;
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ClientConfig m_config;
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Window m_window;
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};
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}
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@ -5,15 +5,18 @@
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#include "util.h"
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namespace nf::cli {
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Window::Window(unsigned int width, unsigned int height)
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Window::Window(DisplayConfig config)
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: m_handle(nullptr)
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, m_wndClassName("NothinFancyWindow")
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, m_windowedStyle(WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX)
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, m_width(width)
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, m_height(height)
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, m_fullscreenStyle(WS_POPUP)
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, m_config()
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{
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NFLog("Creating window");
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// Disable automatic DPI upscaling
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SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
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// Register window class
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WNDCLASS wc = {};
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wc.lpszClassName = m_wndClassName;
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@ -21,8 +24,46 @@ namespace nf::cli {
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wc.lpfnWndProc = wndProc;
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RegisterClass(&wc);
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m_handle = CreateWindow(m_wndClassName, "NF Window", m_windowedStyle, 0, 0, 0, 0, nullptr, nullptr, nullptr, this);
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setSize();
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m_handle = CreateWindow(m_wndClassName, "NF Window", NULL, 0, 0, 0, 0, nullptr, nullptr, nullptr, this);
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setDisplay(config);
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}
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void Window::setDisplay(DisplayConfig config) {
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m_config = config;
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bool wasShown = IsWindowVisible(m_handle);
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show(false);
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// Temporary monitor choice
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POINT cursor = {};
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GetCursorPos(&cursor);
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MONITORINFO mi = {};
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mi.cbSize = sizeof(mi);
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GetMonitorInfo(MonitorFromPoint(cursor, MONITOR_DEFAULTTONEAREST), &mi);
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int monitorX = mi.rcMonitor.left, monitorY = mi.rcMonitor.top;
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int monitorWidth = mi.rcMonitor.right - monitorX, monitorHeight = mi.rcMonitor.bottom - monitorY;
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int windowX = 0, windowY = 0;
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unsigned int windowWidth = 0, windowHeight = 0;
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switch (config.mode) {
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case DisplayMode::Windowed: {
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SetWindowLongPtr(m_handle, GWL_STYLE, m_windowedStyle);
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windowX = monitorX + (monitorWidth / 2) - (m_config.width / 2), windowY = monitorY + (monitorHeight / 2) - (m_config.height / 2);
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SIZE windowSize = getWindowSize();
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windowWidth = windowSize.cx, windowHeight = windowSize.cy;
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break;
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}
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case DisplayMode::Fullscreen: {
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SetWindowLongPtr(m_handle, GWL_STYLE, m_fullscreenStyle);
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windowX = monitorX, windowY = monitorY;
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windowWidth = monitorWidth, windowHeight = monitorHeight;
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break;
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}
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}
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SetWindowPos(m_handle, nullptr, windowX, windowY, windowWidth, windowHeight, SWP_NOZORDER | SWP_FRAMECHANGED);
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show(wasShown);
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}
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void Window::runLoop() {
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@ -42,24 +83,17 @@ namespace nf::cli {
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static Window* wnd = nullptr;
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switch (msg) {
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case WM_CREATE: {
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case WM_CREATE:
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wnd = reinterpret_cast<Window*>(reinterpret_cast<CREATESTRUCT*>(lParam)->lpCreateParams);
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// Temporary monitor choice
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POINT cursor = {};
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GetCursorPos(&cursor);
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MONITORINFO mi = {};
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mi.cbSize = sizeof(mi);
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GetMonitorInfo(MonitorFromPoint(cursor, MONITOR_DEFAULTTONEAREST), &mi);
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int monWidth = mi.rcMonitor.right - mi.rcMonitor.left, monHeight = mi.rcMonitor.bottom - mi.rcMonitor.top;
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int x = mi.rcMonitor.left + (monWidth / 2) - (wnd->m_width / 2), y = mi.rcMonitor.top + (monHeight / 2) - (wnd->m_height / 2);
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SetWindowPos(hWnd, nullptr, x , y , 0, 0, SWP_NOZORDER | SWP_NOSIZE);
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return 0;
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}
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case WM_DPICHANGED: {
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// Prevents resize on DPI change
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wnd->setSize();
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// Prevents automatic window resize on DPI change (don't apply to fullscreen)
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if (GetWindowLongPtr(hWnd, GWL_STYLE) & WS_POPUP)
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return 0;
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SIZE windowSize = wnd->getWindowSize();
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SetWindowPos(hWnd, nullptr, 0, 0, windowSize.cx, windowSize.cy, SWP_NOZORDER | SWP_NOMOVE);
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return 0;
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}
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@ -75,12 +109,12 @@ namespace nf::cli {
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return DefWindowProc(hWnd, msg, wParam, lParam);
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}
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void Window::setSize() {
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SIZE Window::getWindowSize() {
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RECT cli = {};
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cli.right = m_width;
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cli.bottom = m_height;
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cli.right = m_config.width;
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cli.bottom = m_config.height;
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AdjustWindowRectExForDpi(&cli, m_windowedStyle, FALSE, NULL, GetDpiForWindow(m_handle));
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unsigned int width = cli.right - cli.left, height = cli.bottom - cli.top;
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SetWindowPos(m_handle, nullptr, 0, 0, width, height, SWP_NOZORDER | SWP_NOMOVE);
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int width = cli.right - cli.left, height = cli.bottom - cli.top;
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return { width, height };
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}
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}
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// Window class header
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#pragma once
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#include "nf/config.h"
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#include <Windows.h>
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namespace nf::cli {
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class Window {
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public:
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Window(unsigned int width, unsigned int height);
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Window(DisplayConfig config);
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void setDisplay(DisplayConfig config);
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void runLoop();
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void show(bool show = true);
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private:
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static LRESULT CALLBACK wndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
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void setSize();
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SIZE getWindowSize();
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HWND m_handle;
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const char* m_wndClassName;
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const DWORD m_windowedStyle;
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const DWORD m_fullscreenStyle;
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unsigned int m_width, m_height;
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DisplayConfig m_config;
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};
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}
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// NF main public header
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#pragma once
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#include "nf/EngineConfig.h"
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#include "nf/config.h"
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namespace nf {
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struct CommandLineArguments {
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@ -9,16 +9,16 @@ namespace nf {
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char** argv;
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};
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EngineConfig configureEngine(CommandLineArguments cmdArgs);
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ClientConfig configureEngine(CommandLineArguments cmdArgs);
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void runEngine(EngineConfig config);
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void runEngine(ClientConfig config);
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}
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// NF entry point
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#ifdef NFENTRY
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int main(int argc, char* argv[]) {
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nf::EngineConfig config = nf::configureEngine({ argc, argv });
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nf::ClientConfig config = nf::configureEngine({ argc, argv });
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nf::runEngine(config);
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// EngineConfig struct public header
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#pragma once
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namespace nf {
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struct EngineConfig {
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const char* appName;
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const char* appVersion;
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EngineConfig()
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: appName("Nothin' Fancy Game")
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, appVersion("v0.1.0")
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{}
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};
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}
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NothinFancy/src/include/nf/config.h
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32
NothinFancy/src/include/nf/config.h
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// EngineConfig struct public header
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#pragma once
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namespace nf {
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enum class DisplayMode {
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Windowed,
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Fullscreen
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};
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struct DisplayConfig {
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DisplayMode mode;
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unsigned int width, height;
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DisplayConfig()
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: mode(DisplayMode::Windowed)
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, width(1280)
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, height(720)
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{}
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};
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struct ClientConfig {
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const char* appName;
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const char* appVersion;
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DisplayConfig display;
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ClientConfig()
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: appName("Nothin' Fancy Game")
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, appVersion("v0.1.0")
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, display()
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{}
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};
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}
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#include "nf.h"
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namespace nf {
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EngineConfig configureEngine(CommandLineArguments cmdArgs) {
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EngineConfig config;
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ClientConfig configureEngine(CommandLineArguments cmdArgs) {
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ClientConfig config;
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//config.display.mode = DisplayMode::Fullscreen;
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return config;
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}
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}
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