24 lines
857 B
CMake
24 lines
857 B
CMake
# TestGame app CMakeLists.txt
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add_executable(TestGame WIN32 "src/TestGame.cpp")
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# Use C++20
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set_property(TARGET TestGame PROPERTY CXX_STANDARD 20)
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# Use "main" function
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /entry:mainCRTStartup")
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# Keep the console in debug
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if(${CMAKE_BUILD_TYPE} STREQUAL "Debug")
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set_property(TARGET TestGame PROPERTY WIN32_EXECUTABLE FALSE)
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endif()
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# Link to NF library
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target_link_libraries(TestGame NothinFancy)
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target_include_directories(TestGame PUBLIC "${CMAKE_SOURCE_DIR}/NothinFancy/src/include")
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# Copy shaders to executable directory
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add_custom_command(TARGET TestGame POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E make_directory "${PROJECT_BINARY_DIR}/TestGame/shaders"
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COMMAND ${CMAKE_COMMAND} -E copy_directory "${PROJECT_BINARY_DIR}/NothinFancy/shaders" "${PROJECT_BINARY_DIR}/TestGame/shaders"
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)
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