Update for 2025, change wordings, add WinChat img

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grayson committed 2025-01-15 20:48:30 -06:00
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<article>
<h1>Nothin' Fancy</h1>
<p>
Nothin' Fancy (or NF) is a 3D game engine / visualizer for Windows built with CMake and MSVC. I ultimately want to use my engine to create a game I can release on Steam for free.
Nothin' Fancy (NF) is a 3D game engine for Windows built with C++. I ultimately want to use my engine to create a game I can release on Steam for free.
</p>
<iframe class="video" src="https://www.youtube.com/embed/dBOrF2czhnI?si=A9Tyv7lFsb-Y59T4&amp;start=20&amp;mute=1&amp;playlist=dBOrF2czhnI&amp;loop=1" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen autoplay muted></iframe>
<iframe src="https://www.youtube.com/embed/dBOrF2czhnI?si=A9Tyv7lFsb-Y59T4&amp;start=20&amp;mute=1&amp;playlist=dBOrF2czhnI&amp;loop=1" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen autoplay muted></iframe>
<p>
The first revision was developed in 2021 as an experimental learning project. It has a number of cool features including a custom asset pack system complete with model cooking, an easy way to create a UI, material texture support including normal maps, and even a physics engine, but it is still missing a number of important features.
The first revision was developed in 2021 as an experimental learning project. It has a number of features including a custom asset pack system, an easy way to create a UI, material texture support including normal maps, and even a physics engine, but it is still missing a number of important features.
I worked on this project during my senior year of high school, and it is the result of about 4 months of constant work.
@@ -66,7 +66,7 @@
</p>
</article>
<footer>
Copyright 2024 Grayson Riffe
Copyright 2025 Grayson Riffe
</footer>
</main>
</body>