Add chat functionality
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@ -116,6 +116,7 @@
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<ClInclude Include="src\Chat.h" />
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<ClInclude Include="src\pch.h" />
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<ClInclude Include="src\StrConv.h" />
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<ClInclude Include="src\TSQueue.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="WinChat.rc" />
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@ -47,6 +47,9 @@
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<ClInclude Include="src\StrConv.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\TSQueue.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="WinChat.rc">
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@ -3,15 +3,18 @@
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#include "../resource.h"
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#include "Chat.h"
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#include "StrConv.h"
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//This pragma enables visual styles, which makes dialogs and their controls look modern.
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#pragma comment(linker,"\"/manifestdependency:type='win32' \
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name='Microsoft.Windows.Common-Controls' version='6.0.0.0' \
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processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
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#define IDT_CHECKINCONN 1
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namespace wc {
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struct MainDlgInput {
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Application* app;
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Application* appPtr;
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int xPos, yPos;
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};
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@ -19,12 +22,15 @@ namespace wc {
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std::wstring address;
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std::wstring screenname;
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int xPos, yPos;
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SOCKET inSock;
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};
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Application::Application(std::string& appName, std::string& appVersion)
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: m_appName(appName.begin(), appName.end())
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, m_appVersion(appVersion.begin(), appVersion.end())
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, m_running(true)
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, m_inSocket(INVALID_SOCKET)
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, m_inAddress()
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{
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std::wcout << std::format(L"{} {}\n", m_appName, m_appVersion);
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@ -45,18 +51,18 @@ namespace wc {
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//First, start a thread to listen for incoming connections
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std::thread listenThread(&Application::startListen, this);
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//Then, run the main dialog to get needed input
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//Then, run the main dialog to get needed input for outgoing connections
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INT_PTR result = NULL;
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MainDlgInput* input = new MainDlgInput{ this, -1, -1 };
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while (result = DialogBoxParam(GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_DIALOGMAIN), nullptr, reinterpret_cast<DLGPROC>(mainDlgProc), reinterpret_cast<LPARAM>(input))) {
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//Then create a Chat with the collected input
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//Create a Chat with the collected input or the incoming connection
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MainDlgOutput* output = reinterpret_cast<MainDlgOutput*>(result);
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const auto [address, screenname, x, y] = *output;
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const auto [address, screenname, x, y, inSocket] = *output;
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delete output;
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{
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Chat chat(address, screenname);
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chat.run(x, y);
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chat.run(x, y, inSocket);
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}
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//And repeat until the user exits from the main dialog
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@ -81,9 +87,9 @@ namespace wc {
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unsigned long no = 0;
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setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, reinterpret_cast<char*>(&no), sizeof(no));
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if (bind(sock, hostInfo->ai_addr, static_cast<int>(hostInfo->ai_addrlen)) != 0) {
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MessageBox(nullptr, L"Error: could not bind network socket!", L"Error", MB_ICONERROR);
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std::exit(1);
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while (bind(sock, hostInfo->ai_addr, static_cast<int>(hostInfo->ai_addrlen)) != 0) {
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freeaddrinfo(hostInfo);
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getaddrinfo("::", "9431", nullptr, &hostInfo);
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}
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freeaddrinfo(hostInfo);
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@ -106,22 +112,12 @@ namespace wc {
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if (errorCode == WSAEWOULDBLOCK)
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continue;
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ioctlsocket(conSock, FIONBIO, &no);
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std::string remoteStr(INET6_ADDRSTRLEN, 0);
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inet_ntop(AF_INET6, &remoteAddr.sin6_addr, remoteStr.data(), INET6_ADDRSTRLEN);
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remoteStr.resize(remoteStr.find_first_of('\0', 0));
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std::cout << std::format("Connected to: {}\n", remoteStr);
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std::string buf(1000, 0);
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int bytesRecvd = 0;
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while (bytesRecvd = recv(conSock, buf.data(), 1000, NULL)) {
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buf.resize(bytesRecvd);
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std::cout << std::format("Remote: {}\n", buf);
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buf.resize(1000);
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}
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closesocket(conSock);
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m_inAddress = toWideStr(remoteStr);
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m_inSocket = conSock;
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}
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closesocket(sock);
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@ -133,9 +129,9 @@ namespace wc {
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switch (msg) {
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case WM_INITDIALOG: {
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MainDlgInput* in = reinterpret_cast<MainDlgInput*>(lParam);
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auto [appTemp, xPos, yPos] = *in;
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auto [appPtr, xPos, yPos] = *in;
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delete in;
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app = appTemp;
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app = appPtr;
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SetWindowText(dlg, app->m_appName.c_str());
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SendMessage(dlg, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICONMAIN))));
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@ -160,7 +156,7 @@ namespace wc {
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SendDlgItemMessage(dlg, IDC_EDITADDRESS, EM_SETCUEBANNER, TRUE, reinterpret_cast<LPARAM>(L"Address"));
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SendDlgItemMessage(dlg, IDC_EDITSCREENNAME, EM_SETCUEBANNER, TRUE, reinterpret_cast<LPARAM>(L"User"));
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RegisterHotKey(dlg, 1, MOD_NOREPEAT, VK_ESCAPE);
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SetTimer(dlg, IDT_CHECKINCONN, 100, nullptr);
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return TRUE;
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}
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@ -185,8 +181,7 @@ namespace wc {
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RECT dlgRect = { };
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GetWindowRect(dlg, &dlgRect);
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MainDlgOutput* out = new MainDlgOutput{ address, screenname, dlgRect.left, dlgRect.top };
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EndDialog(dlg, reinterpret_cast<INT_PTR>(out));
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EndDialog(dlg, reinterpret_cast<INT_PTR>(new MainDlgOutput{ address, screenname, dlgRect.left, dlgRect.top, INVALID_SOCKET}));
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return TRUE;
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}
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@ -197,16 +192,26 @@ namespace wc {
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case IDC_BUTTONEXIT:
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case ID_FILE_EXIT:
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case IDCANCEL: //Escape key press
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PostMessage(dlg, WM_CLOSE, NULL, NULL);
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return TRUE;
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}
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return FALSE;
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case WM_HOTKEY:
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if (wParam != 1 || GetForegroundWindow() != dlg)
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return FALSE;
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[[fallthrough]];
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case WM_TIMER:
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if (wParam == IDT_CHECKINCONN && app->m_inSocket != INVALID_SOCKET) {
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KillTimer(dlg, IDT_CHECKINCONN);
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//Ask if to connect and for screen name here
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RECT dlgRect = { };
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GetWindowRect(dlg, &dlgRect);
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EndDialog(dlg, reinterpret_cast<INT_PTR>(new MainDlgOutput{ app->m_inAddress, L"Temp screen name", dlgRect.left, dlgRect.top, app->m_inSocket }));
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app->m_inSocket = INVALID_SOCKET;
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return TRUE;
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}
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return FALSE;
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case WM_CLOSE:
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EndDialog(dlg, 0);
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return TRUE;
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@ -1,5 +1,6 @@
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#pragma once
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#include <string>
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#include <atomic>
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#include <Windows.h>
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@ -18,5 +19,8 @@ namespace wc {
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const std::wstring m_appName;
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const std::wstring m_appVersion;
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bool m_running;
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std::atomic<SOCKET> m_inSocket;
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std::wstring m_inAddress;
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};
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}
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#include "StrConv.h"
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#include "../resource.h"
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#define IDT_CHECKCONN 1
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#define IDT_CHECKCONN 2
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#define IDT_UPDATECHAT 3
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namespace wc {
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struct ConnDlgInput {
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Chat* chat;
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struct ChatDlgInput {
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Chat* chatPtr;
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int xPos, yPos;
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};
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@ -21,55 +22,81 @@ namespace wc {
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}
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void Chat::run(int xPos, int yPos) {
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void Chat::run(int xPos, int yPos, SOCKET socket) {
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//Run net thread to connect and communicate
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std::thread netThread(&Chat::runNetThread, this);
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std::thread netThread(&Chat::runNetThread, this, socket);
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//Show connection dialog until net thread connects
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ConnDlgInput* input = new ConnDlgInput{ this, xPos, yPos };
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DialogBoxParam(GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_DIALOGCONNECTING), nullptr, reinterpret_cast<DLGPROC>(connDlgProc), reinterpret_cast<LPARAM>(input));
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//Show connection dialog until net thread connects unless the listen thread already did that
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ChatDlgInput input = { this, xPos, yPos };
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if (!m_connected)
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DialogBoxParam(GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_DIALOGCONNECTING), nullptr, reinterpret_cast<DLGPROC>(connDlgProc), reinterpret_cast<LPARAM>(&input));
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//If we're connected, open the chat window
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//Either way now, if we're connected, open the chat window
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if (m_connected)
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DialogBoxParam(GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_DIALOGCHAT), nullptr, reinterpret_cast<DLGPROC>(chatDlgProc), reinterpret_cast<LPARAM>(this));
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DialogBoxParam(GetModuleHandle(NULL), MAKEINTRESOURCE(IDD_DIALOGCHAT), nullptr, reinterpret_cast<DLGPROC>(chatDlgProc), reinterpret_cast<LPARAM>(&input));
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netThread.join();
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}
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void Chat::runNetThread() {
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void Chat::runNetThread(SOCKET inSocket) {
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std::this_thread::sleep_for(std::chrono::milliseconds(100));
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addrinfo* destInfo = nullptr;
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if (getaddrinfo(toStr(m_address).c_str(), "9430", nullptr, &destInfo) != 0) {
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MessageBox(nullptr, L"Error: Could not resolve host or invalid address!", L"Error", MB_ICONERROR);
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m_connectionError = true;
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return;
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}
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SOCKET sock = socket(destInfo->ai_family, SOCK_STREAM, NULL);
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SOCKET sock = inSocket;
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if (sock == INVALID_SOCKET) {
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MessageBox(nullptr, L"Error: could not create network socket!", L"Error", MB_ICONERROR);
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addrinfo* destInfo = nullptr;
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if (getaddrinfo(toStr(m_address).c_str(), "9430", nullptr, &destInfo) != 0) {
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MessageBox(nullptr, L"Error: Could not resolve host or invalid address!", L"Error", MB_ICONERROR);
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m_connectionError = true;
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return;
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}
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sock = socket(destInfo->ai_family, SOCK_STREAM, NULL);
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if (sock == INVALID_SOCKET) {
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MessageBox(nullptr, L"Error: could not create network socket!", L"Error", MB_ICONERROR);
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freeaddrinfo(destInfo);
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m_connectionError = true;
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return;
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}
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if (connect(sock, destInfo->ai_addr, static_cast<int>(destInfo->ai_addrlen)) != 0) {
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std::wstring errorStr = getErrorString();
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MessageBox(nullptr, std::format(L"Error: Could not connect - {}", errorStr).c_str(), L"Error", MB_ICONERROR);
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freeaddrinfo(destInfo);
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closesocket(sock);
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m_connectionError = true;
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return;
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}
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freeaddrinfo(destInfo);
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m_connectionError = true;
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return;
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}
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if (connect(sock, destInfo->ai_addr, static_cast<int>(destInfo->ai_addrlen)) != 0) {
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std::wstring errorStr = getErrorString();
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MessageBox(nullptr, std::format(L"Error: Could not connect - {}", errorStr).c_str(), L"Error", MB_ICONERROR);
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freeaddrinfo(destInfo);
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closesocket(sock);
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m_connectionError = true;
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return;
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}
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freeaddrinfo(destInfo);
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unsigned long yes = 1;
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ioctlsocket(sock, FIONBIO, &yes);
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m_connected = true;
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std::string data;
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while (data != "end") {
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std::getline(std::cin, data);
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send(sock, data.data(), static_cast<int>(data.size()), NULL);
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std::wstring recvBuffer(2000, 0);
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std::wstring sendStr;
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int bytesRecvd = 0;
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while (m_connected) {
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while (!m_sendQueue.empty()) {
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sendStr = m_sendQueue.pop();
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send(sock, reinterpret_cast<const char*>(sendStr.c_str()), static_cast<int>(sendStr.size()) * sizeof(wchar_t), NULL);
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}
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bytesRecvd = recv(sock, reinterpret_cast<char*>(recvBuffer.data()), 2000, NULL);
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if (!bytesRecvd) {
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m_connected = false;
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break;
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}
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if (WSAGetLastError() != WSAEWOULDBLOCK) {
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recvBuffer.resize(bytesRecvd / 2);
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m_recvQueue.push(recvBuffer);
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recvBuffer.assign(2000, 0);
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}
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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closesocket(sock);
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@ -109,11 +136,10 @@ namespace wc {
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switch (msg) {
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case WM_INITDIALOG: {
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ConnDlgInput* in = reinterpret_cast<ConnDlgInput*>(lParam);
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auto [chatTemp, x, y] = *in;
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delete in;
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chat = chatTemp;
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SetWindowPos(dlg, nullptr, x + 100, y + 100, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
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ChatDlgInput* in = reinterpret_cast<ChatDlgInput*>(lParam);
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chat = in->chatPtr;
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SetWindowPos(dlg, nullptr, in->xPos + 100, in->yPos + 100, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
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SetDlgItemText(dlg, IDC_STATICADDRESS, chat->m_address.c_str());
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SendDlgItemMessage(dlg, IDC_PROGRESS, PBM_SETMARQUEE, TRUE, NULL);
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SetTimer(dlg, IDT_CHECKCONN, 100, nullptr);
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@ -135,20 +161,93 @@ namespace wc {
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static Chat* chat = nullptr;
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switch (msg) {
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case WM_INITDIALOG:
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chat = reinterpret_cast<Chat*>(lParam);
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case WM_INITDIALOG: {
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ChatDlgInput* in = reinterpret_cast<ChatDlgInput*>(lParam);
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chat = in->chatPtr;
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SetWindowText(dlg, std::format(L"remote screenname at {} - WinChat", chat->m_address).c_str());
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SendMessage(dlg, WM_SETICON, ICON_BIG, reinterpret_cast<LPARAM>(LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICONMAIN))));
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SetWindowPos(dlg, nullptr, in->xPos - 50, in->yPos - 50, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
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SendDlgItemMessage(dlg, IDC_EDITCHATINPUT, EM_SETCUEBANNER, TRUE, reinterpret_cast<LPARAM>(L"Message"));
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SetDlgItemText(dlg, IDC_EDITCHATDISPLAY, std::format(L"Connected to remote screenname at {}", chat->m_address).c_str());
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SetTimer(dlg, IDT_UPDATECHAT, 100, nullptr);
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return TRUE;
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}
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case WM_COMMAND:
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switch (LOWORD(wParam)) {
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case IDC_BUTTONSEND: {
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int inputLength = GetWindowTextLength(GetDlgItem(dlg, IDC_EDITCHATINPUT));
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if (!inputLength) {
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EDITBALLOONTIP balloon = { .cbStruct = sizeof(balloon), .pszTitle = L"Alert", .pszText = L"Enter your message here." };
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SendDlgItemMessage(dlg, IDC_EDITCHATINPUT, EM_SHOWBALLOONTIP, NULL, reinterpret_cast<LPARAM>(&balloon));
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return TRUE;
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}
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std::wstring buffer(inputLength, 0);
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GetDlgItemText(dlg, IDC_EDITCHATINPUT, buffer.data(), static_cast<int>(buffer.size() + 1));
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chat->m_sendQueue.push(buffer);
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chat->addMessage(dlg, buffer);
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SetDlgItemText(dlg, IDC_EDITCHATINPUT, L"");
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return TRUE;
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}
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case IDC_BUTTONDISCONNECT:
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case IDCANCEL:
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PostMessage(dlg, WM_CLOSE, NULL, NULL);
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return TRUE;
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}
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return FALSE;
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case WM_TIMER:
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if (wParam == IDT_UPDATECHAT) {
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if (!chat->m_connected)
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EndDialog(dlg, 0);
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std::wstring remoteStr;
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while (!chat->m_recvQueue.empty()) {
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remoteStr = chat->m_recvQueue.pop();
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chat->addMessage(dlg, remoteStr);
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}
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return TRUE;
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}
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return FALSE;
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case WM_CLOSE:
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EndDialog(dlg, 0);
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chat->m_connected = false;
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return TRUE;
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}
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return FALSE;
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}
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void Chat::addMessage(HWND dlg, std::wstring& in) {
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SCROLLINFO si = { .cbSize = sizeof(si), .fMask = SIF_POS | SIF_PAGE | SIF_RANGE };
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GetScrollInfo(GetDlgItem(dlg, IDC_EDITCHATDISPLAY), SB_VERT, &si);
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bool shouldScroll = static_cast<int>(si.nPage) + si.nPos > si.nMax;
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std::wstring buffer(GetWindowTextLength(GetDlgItem(dlg, IDC_EDITCHATDISPLAY)), 0);
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GetDlgItemText(dlg, IDC_EDITCHATDISPLAY, buffer.data(), static_cast<int>(buffer.size() + 1));
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buffer += std::format(L"\r\n{}", in);
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SetDlgItemText(dlg, IDC_EDITCHATDISPLAY, buffer.c_str());
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if (shouldScroll) {
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SendDlgItemMessage(dlg, IDC_EDITCHATDISPLAY, EM_SETSEL, 0, -1);
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||||
SendDlgItemMessage(dlg, IDC_EDITCHATDISPLAY, EM_SETSEL, -1, -1);
|
||||
SendDlgItemMessage(dlg, IDC_EDITCHATDISPLAY, EM_SCROLLCARET, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
Chat::~Chat() {
|
||||
|
||||
|
@ -3,23 +3,29 @@
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
#include "TSQueue.h"
|
||||
|
||||
namespace wc {
|
||||
class Chat {
|
||||
public:
|
||||
Chat(std::wstring address, std::wstring screenname);
|
||||
|
||||
void run(int xPos, int yPos);
|
||||
void run(int xPos, int yPos, SOCKET socket);
|
||||
|
||||
~Chat();
|
||||
private:
|
||||
void runNetThread();
|
||||
void runNetThread(SOCKET inSocket);
|
||||
std::wstring getErrorString();
|
||||
static BOOL CALLBACK connDlgProc(HWND dlg, UINT msg, WPARAM wParam, LPARAM lParam);
|
||||
static BOOL CALLBACK chatDlgProc(HWND dlg, UINT msg, WPARAM wParam, LPARAM lParam);
|
||||
void addMessage(HWND dlg, std::wstring& str);
|
||||
|
||||
const std::wstring m_address;
|
||||
const std::wstring m_screenname;
|
||||
bool m_connected;
|
||||
bool m_connectionError;
|
||||
|
||||
TSQueue<std::wstring> m_sendQueue;
|
||||
TSQueue<std::wstring> m_recvQueue;
|
||||
};
|
||||
}
|
38
WinChat/src/TSQueue.h
Normal file
38
WinChat/src/TSQueue.h
Normal file
@ -0,0 +1,38 @@
|
||||
#pragma once
|
||||
#include <mutex>
|
||||
#include <queue>
|
||||
|
||||
namespace wc {
|
||||
template<typename T>
|
||||
class TSQueue {
|
||||
public:
|
||||
TSQueue()
|
||||
: m_m()
|
||||
, m_q()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void push(T t) {
|
||||
std::lock_guard lock(m_m);
|
||||
m_q.push(t);
|
||||
}
|
||||
|
||||
T pop() {
|
||||
std::lock_guard lock(m_m);
|
||||
T t = std::move(m_q.front());
|
||||
m_q.pop();
|
||||
return t;
|
||||
}
|
||||
|
||||
bool empty() {
|
||||
std::lock_guard lock(m_m);
|
||||
return m_q.empty();
|
||||
}
|
||||
|
||||
~TSQueue() { }
|
||||
private:
|
||||
std::mutex m_m;
|
||||
std::queue<T> m_q;
|
||||
};
|
||||
}
|
@ -4,6 +4,9 @@
|
||||
#include <iostream>
|
||||
#include <format>
|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
#include <atomic>
|
||||
#include <queue>
|
||||
|
||||
//Windows
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
Loading…
x
Reference in New Issue
Block a user