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.gitignore
vendored
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4
.gitignore
vendored
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.vs/
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bin/
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int/
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*aps
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36
notes.txt
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36
notes.txt
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---STEM Project---
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--Ideas--
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Bullet Hell (3D, but top-down)
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Platformer (With a twist)
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First Person Adventure (Story driven)
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Something that multiplayer could eventually work with
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--Development Notes--
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Remember to use tasks (//TODO: )
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Engine (Name?) "Nothin' Fancy"
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Separate project
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Namespaced
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Debug and log system
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NatVis
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Command line options
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Video options
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Alt-Enter
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Writing settings to file (Executable directory)
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Input
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Audio
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Game states
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Text rendering
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UI elements
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Resource system and custom format
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Read model objs and animations (Is this realistic?)
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Layered batch renderer
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Lighting? (Or is this part of the game's shaders?)
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Multithreading and async tasks (For audio and loading?)
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Figure out format for storing resources OUTSIDE of exe (compressed format?)
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And separate tool to write those?
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