Initial commit

This commit is contained in:
Grayson Riffe (Laptop) 2021-08-13 13:14:56 -05:00
commit 52f9d1c1e4
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---STEM Project---
--Ideas--
Bullet Hell (3D, but top-down)
Platformer (With a twist)
First Person Adventure (Story driven)
Something that multiplayer could eventually work with
--Development Notes--
Remember to use tasks (//TODO: )
Engine (Name?) "Nothin' Fancy"
Separate project
Namespaced
Debug and log system
NatVis
Command line options
Video options
Alt-Enter
Writing settings to file (Executable directory)
Input
Audio
Game states
Text rendering
UI elements
Resource system and custom format
Read model objs and animations (Is this realistic?)
Layered batch renderer
Lighting? (Or is this part of the game's shaders?)
Multithreading and async tasks (For audio and loading?)
Figure out format for storing resources OUTSIDE of exe (compressed format?)
And separate tool to write those?