Finished debug logger for now; Started work on the main window and fullscreen functionality

This commit is contained in:
grayson committed 2021-08-14 15:48:52 -05:00
1 parent 41d043726c
commit 5777478858
8 files changed
+141 -17

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+2
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@@ -121,6 +121,7 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -154,6 +155,7 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
+3 -1
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@@ -4,9 +4,11 @@ using namespace nf;
int main(int argc, char* argv[]) {
Config conf = { 1280, 720, false };
Config conf = { 1280, 720, false, "Test"};
Application app(conf);
//Create game states, load some assets, launch loop that continually updates and renders the current state and switches states when appropriate.
//Show window
return 0;
}