Finished debug logger for now; Started work on the main window and fullscreen functionality
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@@ -121,6 +121,7 @@
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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@@ -154,6 +155,7 @@
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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+3
-1
@@ -4,9 +4,11 @@ using namespace nf;
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int main(int argc, char* argv[]) {
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Config conf = { 1280, 720, false };
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Config conf = { 1280, 720, false, "Test"};
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Application app(conf);
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//Create game states, load some assets, launch loop that continually updates and renders the current state and switches states when appropriate.
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//Show window
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return 0;
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}
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