Grayson Riffe (Laptop)
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bc5c17ebfb
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Added basic file encryption to writeFile and readFile; Minor changes
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2021-08-26 13:17:29 -05:00 |
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Grayson Riffe (Laptop)
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d74f808a17
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Added Model and default shader; Organization
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2021-08-26 00:23:56 -05:00 |
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Grayson Riffe (Laptop)
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1c638bdcb9
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Added two render layers and the basic rendering pipeline; Fixed fullscreen graphics; No shader re-binding
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2021-08-25 02:59:04 -05:00 |
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Grayson Riffe (Laptop)
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e35688373e
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Rewrote Gamestate to be a class instead of an interface; Added layers
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2021-08-25 02:58:25 -05:00 |
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Grayson Riffe (Laptop)
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2f4e0ebfac
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Added Drawable, rewrote changing states, and organized class definitions and macros
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2021-08-24 12:31:15 -05:00 |
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Grayson Riffe (Laptop)
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1f6bb4630c
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Minor changes
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2021-08-24 11:09:07 -05:00 |
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Grayson Riffe (Desktop)
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e17d2e283a
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Rewrote VertexArray to support multiple VBOs; Minor fixes and organization
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2021-08-24 01:26:10 -05:00 |
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Grayson Riffe (Laptop)
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f75f98d9db
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Misc. fixes
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2021-08-23 14:25:38 -05:00 |
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Grayson Riffe (Laptop)
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5c6dcaf634
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Added sleep on input thread to further reduce CPU usage
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2021-08-23 11:16:03 -05:00 |
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Grayson Riffe (Desktop)
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e238e35bb2
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Refactored game loop to use less CPU
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2021-08-23 01:13:53 -05:00 |
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Grayson Riffe (Laptop)
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c3dd5a22b1
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Added first dev screenshot
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2021-08-22 22:22:27 -05:00 |
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Grayson Riffe (Laptop)
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a9106ee20e
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Added Shader
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2021-08-22 21:40:50 -05:00 |
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Grayson Riffe (Desktop)
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0724c6a84a
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Added VertexArray
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2021-08-22 03:16:54 -05:00 |
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Grayson Riffe (Laptop)
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99404714e8
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Removed debugging directives
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2021-08-20 14:09:37 -05:00 |
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Grayson Riffe (Laptop)
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f6ffb9f87e
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Started work on the Renderer and added directory-creating functionality to writeFile
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2021-08-20 14:06:03 -05:00 |
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Grayson Riffe (Desktop)
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11dc2deb2f
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Minor updates
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2021-08-20 01:47:56 -05:00 |
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Grayson Riffe (Laptop)
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22deb5a7ad
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Added readFile and writeFile utility functions and changeConfig member function
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2021-08-19 16:08:26 -05:00 |
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Grayson Riffe (Laptop)
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9bfbfb637b
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Fixed threading bug and rewrote syntax of addState
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2021-08-19 11:25:03 -05:00 |
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Grayson Riffe (Desktop)
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a21c24040d
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Added keyboard and mouse input
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2021-08-19 00:48:33 -05:00 |
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Grayson Riffe (Desktop)
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95426b9205
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Fixed FPS timing issue
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2021-08-18 22:46:14 -05:00 |
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Grayson Riffe (Desktop)
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5bfcb1f163
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Divided engine into two threads
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2021-08-18 22:23:01 -05:00 |
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Grayson Riffe (Desktop)
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61768b00f9
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Updated quit procedure
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2021-08-18 21:32:55 -05:00 |
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Grayson Riffe (Desktop)
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15c732be38
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Added NatVis file
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2021-08-18 20:32:56 -05:00 |
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Grayson Riffe (Laptop)
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cd205d241b
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Tidied up code and fixed an Alt-Enter bug
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2021-08-18 17:25:23 -05:00 |
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Grayson Riffe (Laptop)
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ea9c4054bd
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Tested state changing
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2021-08-18 14:26:12 -05:00 |
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Grayson Riffe (Laptop)
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e8bc0903e6
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Added state changing
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2021-08-18 13:54:06 -05:00 |
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Grayson Riffe (Laptop)
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c63fd0ec88
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Added single instance lock and release error system
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2021-08-18 12:22:57 -05:00 |
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Grayson Riffe (Laptop)
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c3599ed150
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Added check for default gamestate
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2021-08-17 14:26:01 -05:00 |
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Grayson Riffe (Laptop)
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e540c19860
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Added default gamestate and gamestate vectors; Minor fixes and refacorings
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2021-08-17 14:07:59 -05:00 |
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Grayson Riffe (Desktop)
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b1f6a2b317
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Updated notes
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2021-08-16 23:45:56 -05:00 |
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Grayson Riffe (Laptop)
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94c503f098
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Added Gamestate class
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2021-08-16 14:24:36 -05:00 |
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Grayson Riffe (Laptop)
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efeec66fad
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Added FPS cap, added Optimus support, and removed showWindow requirement
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2021-08-16 14:07:20 -05:00 |
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Grayson Riffe (Desktop)
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2eb8d55a1c
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Created OpenGL context
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2021-08-15 01:22:35 -05:00 |
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Grayson Riffe (Desktop)
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8e4ed26755
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Window Procedure work and Alt-Enter fullscreen toggle
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2021-08-14 19:56:23 -05:00 |
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Grayson Riffe (Desktop)
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5777478858
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Finished debug logger for now; Started work on the main window and fullscreen functionality
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2021-08-14 15:48:52 -05:00 |
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Grayson Riffe (Laptop)
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41d043726c
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Started work on the debug logger
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2021-08-13 15:15:58 -05:00 |
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Grayson Riffe (Laptop)
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9094f8c50c
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Created solution structure
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2021-08-13 13:49:47 -05:00 |
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Grayson Riffe (Laptop)
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52f9d1c1e4
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Initial commit
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2021-08-13 13:14:56 -05:00 |
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